- FlxIsoSprite class separation, leaving only the necessary parts for use with FlxIsoTilemap;
- Renamed IsoRect to IsoContainer, removed flash.geom.Rectangle inheritance;
- Creation of Player and Automaton classes to use in the demo;
- Removal of unused vars in FlxIsoTilemap;
- Renamed FlxIsoTilemap vars to make them clearer, also added some comments in relevant parts;
- Started working on pathfinding.