Create sane defaults for options object in findNearestPoint object method and add best distance option
Merge pull request #2 from nicknikolov/best-dist

Create sane defaults for options object in findNearestPoint object metho...
Reordered code in Mat4 to better match OpenGL projection matrix spec
v0.0.9
Removed bestDist from function call
Renamed bestDist in options to maxDist and added comments
v0.0.10
Add method for random surface points generation
Merge pull request #4 from nicknikolov/generate-surface-points

Add method for random surface points generation
v0.1.0
Added missing this in computeNormals
Added Ray triangle intersection test
Add method for random volume point generation
v0.2.0
Merge pull request #5 from nicknikolov/generate-volume-points

Add method for random volume point generation
Added default values to numPoints for points generation
Fixed numPoints typo
v0.3.0
Fixed Ray but returning hit outside of triangle
Added EPSILON error margin to hit test checks in Ray