Track grimstone mask and grim fairy tale drops

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13550 b29ace70-8910-0410-8dcc-aa2fc6433167
Track when you get a Grim Brother effect

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13551 b29ace70-8910-0410-8dcc-aa2fc6433167
Add a few Grim Brother effects

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13552 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix FotY Crown of Thrones modifiers

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13553 b29ace70-8910-0410-8dcc-aa2fc6433167
You can't PvP for loot in-run

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13554 b29ace70-8910-0410-8dcc-aa2fc6433167
Commit additional change for 13550

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13555 b29ace70-8910-0410-8dcc-aa2fc6433167
Fix a NPE when accepting an unknown bounty

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13556 b29ace70-8910-0410-8dcc-aa2fc6433167
Display how many drops you have received from the new familiars

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13557 b29ace70-8910-0410-8dcc-aa2fc6433167
Today's bounty and hopefully stop a null pointer exception.

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13558 b29ace70-8910-0410-8dcc-aa2fc6433167
Get rid of a potential cause of issue fixed earlier (an unknown bounty could set untakenEasyBountyItem (etc) to "", causing currentEasyBountyItem preference to be set to ":0" which caused other issues). Unknown bounties will no longer cause this to happen. Accepting a bounty now sets the appropriate adventuring zone in the Adventure Frame as it did before.

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13559 b29ace70-8910-0410-8dcc-aa2fc6433167
Removed line only present for debug in last commit.

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13560 b29ace70-8910-0410-8dcc-aa2fc6433167
Comprehensively Nourished and grim fairy tale

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13561 b29ace70-8910-0410-8dcc-aa2fc6433167
Added some new content from Cinderella and Wolf zones.

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13562 b29ace70-8910-0410-8dcc-aa2fc6433167
Lots of new items

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13563 b29ace70-8910-0410-8dcc-aa2fc6433167
Add Grim Brother and Grimstone Golem drops to the Drops daily deed

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13564 b29ace70-8910-0410-8dcc-aa2fc6433167
try a coarser locking schema for svn update operations: lock on the whole "svn update" operation rather than on individual lower-level svn operations

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13565 b29ace70-8910-0410-8dcc-aa2fc6433167
Add today's new bounties

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13566 b29ace70-8910-0410-8dcc-aa2fc6433167
Possibly remove a NPE.

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13567 b29ace70-8910-0410-8dcc-aa2fc6433167
When setting continuation state, ABORT trumps PENDING.
When checking skill usage during combat, use a switch statement, rather than
a big if-then-else chain.


git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13568 b29ace70-8910-0410-8dcc-aa2fc6433167
Some details and items from Candy and Medieval areas from Grimstone mask.

git-svn-id: https://svn.code.sf.net/p/kolmafia/code@13569 b29ace70-8910-0410-8dcc-aa2fc6433167