Initial commit. Texture of fortress generator working but not much else yet
Working toward fortress generator gui
Gui opens on right click (no functionality yet)
Gui opens and has inventory and fuel burns if in first slot
burning flames animation should be showing up but isn't (this.burnTime is both 0 and not (diff programs?))
Game launches fine but fortress generator is a bit messy
Fortress generator has side, top, front_on, and front_off textures (update correctly when burning). Also removed extra inventory slots and positioned slots
Fixed fortress generator gui progress bars
Added darkstone dust creation placeholder (gunpowder). Ready to start on fortress wall generation.
wall generation working (primitive)
Tidying up a bit (mostly removing debug prints)
deleting unused textures
Added notes to self
changed notes to self
Tweaked notes
Added clogged fortress generator block (not used yet)
Cleaned up gui and removed extra slot (mc runs but mod is pretty broken atm)
Part way through writing GeneratorCore class
Almost done writing GeneratorCore class (untested). Only method left to write is getPointsConnected()
GeneratorCore class kind of works (games runs ok and can generate fortress) but some important parts are disable (such as degenerate onBroken).