Add new FFT implementation.

To be used for EQ implementation.
Begin implementing EQ.
(PS3) Starts to somewhat get back to booting - still a lot of
breakage to go through
(GL) Force fp_fbo to false for PS3 for now
(PS3) Add raw PSGL ifdefs
Implement more of EQ.
(PSGL) More PSGL ifdefs
Merge pull request #711 from lakkatv/lakka

(Lakka) Fix a segfault in items_init
Equalizer works.
Read config in EQ.
(Win) Build fix
(Android) Get rid of the warning in gfx/shader_parse.c
(Android) Fix build
init_drivers - if driver.image is NULL, set it
Place find_image_driver above adjust_system_rates in init_drivers
Some fixes to EQ.
Add EQ to griffin.
Merge branch 'master' of github.com:libretro/RetroArch into eq-dsp

Conflicts:
	griffin/griffin.c
Fix Android build.
Merge pull request #715 from libretro/eq-dsp

EQ DSP