re-formatando com astyle
Adicionando glew
Usando glew-1.10.0
Criando contexto OpenGL 3.2
This makes glfw compatible with MacOS!!
Adicionando glew no cmake
Reorganizando arquivo
Código para o glew
Definindo glew_static no makefile
Compilando glew com cmake
Removendo código estilo immediate mode
OpenGL 3.3
Helper to create inline GLSL shaders
igoring xcode build folder
Renaming
Adding a readme