Merge branch 'feature-integration-new-materials' of https://github.com/dava/dava.framework into feature-integration-new-materials
[DF-3076] Fix material shader
[DF-185] Fix Win32 compilation errors
[DF-3066] Reduced default density for fog
Merge branch 'feature-integration-new-materials' of https://github.com/dava/dava.framework into feature-integration-new-materials
Merge branch 'DAVA/development'
[DF-2842] Added add/remove properties functionality.
Merge branch 'feature-integration-new-materials' of https://github.com/dava/dava.framework into feature-integration-new-materials
[DF-3051][DF-3043] copy constructor and default values for IlluminationParams
Merge branch 'feature-integration-new-materials' of https://github.com/dava/dava.framework into feature-integration-new-materials
[DF-2992] fixes for new layers structure and for material property hierarchycal update
Merge branch 'origin/feature-integration-new-materials'
[DF-2992] fixes for speedtree
[DF-185] Fix MacOS Project
Merge branch 'origin/feature-integration-new-materials'
[DF-3075] Added ability to change materials render layers
Merge branch 'feature-integration-new-materials' of github.com:dava/dava.framework into feature-integration-new-materials
[DF-2992] fixes for game features
[DF-3034] Review fixes
[DF-3063] Retain shader renamed to CompileShader