ide: Renamed selection of 32/64 bit from 'bit depth' to 'bit length'; Updated credits
i18n: Updated translation templates
ecere/gui/drivers/XInterface: Waiting for frame extents after root window creation
- Solves dialogs jumping issues on GNOME Classic
ecere/gui/drivers/XInterface: Fixed re-clicking DropBox to hide pulldown
- Had to comment out XInitThreads() to prevent deadlocks (Non recursive locks?)
- Since we are never calling X from multiple threads concurrently and we're not calling X(Un)LockDisplay either, this seems to be the way to go
- Also improved fullscreen useability on GNOME Flashback by ignoring FocusIn on our windows following a FocusOut
samples/3D: (#992) Added acquired input / 3D demo 'walkAround'
- ecere/gfx/Object: Added missing null pointer checks
ecere/gui/Window; drivers/Win32Interface: (#240, #285) Avoid re-creating a new window handle and unmaximizing on changed display settings
- #240, #285 might already have been fixed by earlier commits, these were remaining related issues found while testing.
ecere/gui/drivers/Win32Interface: (#992) Generate wheelUp and wheelDown messages while mouse input is acquired
samples/3D/walkAround: Minor tweaks (commented code to test changing resolution)
ecere/gui/EditBox: (#1034) Fixed 5w. being wrongly highlighted as a number
compiler/libec/pass15: (#1021) Fixed unresolved identifiers declared within case statement without compound brackets
ide: Fixed strings
ecere/gfx/OpenGLDisplayDriver: (~639) Fixed bad lines offset on Surface::DrawLine()
- Fixes collapse/expand boxes on tree views with OpenGL driver
ide/debugger: (#1031) fix debug/stop at valgrind/gdb error will hang the ide. silence *vgdb me ... messages.
ide: Updated Valgrind strings
ide/i18n: Updated with Valgrind integration strings
i18n: Synced and added new translations from Launchpad
ide/Debugger: (#1031) Fixed crash on exit introduced by db47d1bdebf0680741ec1c59163529f87d1e8963
samples/games/scrabble: Fixed hang on exit
eda/drivers/sqliteCipher: Fixed translation reference in Makefile, project
ide: Updated title capitalization to match style in app description
- Fixes Unity menus switching back and forth