Init audio panLevel to center.
Add note about gamejolt domains.
Add shuffled list and Maxwell-Boltzmann random sampler.
Add some common URLs as an example.
Add Magnus Wolffelt's CSharpMessengerExtended.
Add Autoscreenshotting component.
Added LayerMaskBuilder by Akilram Krishnan.
Editor script to force audio to import as 2D sound.
Scaled output volume for music and sound.
Removed redundancy in "Destroy" scripts.
Remove duplicated Javascript version, let's just focus on C# from now on.
Add note about maybe occasionally needing DestroyImmediate.
Remove Shadowgun shaders, which I don't use frequently enough to warrant having here.
Unity now has it's own Quad mesh.
Add ScriptableObject generator tool.
Readme update.
Add meta files. Had to happen eventually.
Update Unity package.