Using a finished event to trigger running of the next node
Emitting events with more specific names to avoid channel collisions
ChannelDtmfReceived event now supports identifiable event interface
Doc fix
Corrected getRecording() in RecordingFailed event
Identifiable event interface added and implemented in playback started and playback finished
NodeException updated
Prompt class added to node
Prompts class added to node
PrePrompt class added to node
PrePrompts class added to node
Node updates