Added min/max to mobs.

To do:

Tres tables need to be redone with keys gone and gars mushrooms gone.

Auto loot for gold drops.

More testing.
Changed all the min/max on mobs. Tests still needed to see if #s are ok.
Added more randomness to it with bonus cash chance.
Messed around with raza #s some. It was a little too low.
Merge branch '327' into 1.0.0.9

Conflicts:
	kod/object/active/holder/nomoveon/battler/monster/ghost.kod
	kod/object/passive/trestype/ghostt.kod
	kod/object/passive/trestype/lupkingt.kod
	kod/object/passive/trestype/skel4t.kod