Class Block creation
Chunk class structure
New class OpenGLRenderer
Render chunk
Fix : remove glm:: and ; from glsl files
Textures working
cube textures tests

normals colors on cube faces. NOK
textures OK if normals OK
fix Z_BUFFER + Texture OK

finally
por fin
Chunk Optimizations - Unseen Triangles

Don’t Render Unseen Triangles
clean version

useless comments deleted
clean organization of the headers
constructort goodbye

fix syntaxe probleme
Merge pull request #2 from ouiBonsoirTeam/optimisation_texture

Optimisation texture merge
occlusion 1st version

NOK : problem with textures
it's working ! each...
occlusion texture 1st version OK

corners is missing
get texture coord is easier now !

texture atlas managed with getCoordText now
occlusion working with 1 texture
merge physics in occlusion texture
Occlusion + Texture working
update physics