PC Facade Improvements: argument handling, exception logging, using AutoCloseable engine

* Wrapped launch arguments handling and exception logging into their own methods. 
* Now taking advantage of the AutoCloseable interface implemented by the TerasologyEngine class, resulting in a more compact main method and a full handling/logging of all exception-triggering paths.

These changes had been originally discussed in PR #1108 and are the last potential changes to the PC Facade from that PR.
IIRC there is a difference between isHeadless (we have launched without a graphic head requested) and GraphicsEnvironment.isHeadless() (the fashion in which we're running *has* no head, like a build in Jenkins)

Not totally sure but that was my theory when wondering about that myself once