EmcValues
EmcValues
Changing up how the EMC overlay works
Keybinding optimization
Adding some preliminary work on the Research Station
Made it so you can more easily place a glass bell on an aludel base
Recipe for the Research Station
Move away from serializing ItemStack directly. Instead, use a false ItemStack to store only the values we care about (solves Gson related issues with ItemStack in the mod)
Some very experimental stuff with "infused" blocks
Lots more experimental changes :)
The different sized Alchemical Chests aren't quite working yet, but loads of GUI work and textures and stuff tonight
More Alchemical Chest/Inventory stuff
Prevented crash when right-clicking the aludel

Checks if the stack is null before attempting to get the item ID
Fixed #559
Merge pull request #560 from monster860/master

Fixed #559
Merge pull request #558 from klmDF14J/master

Prevented crash when right-clicking the aludel
Condensed the Alchemical Chest GUI/inventory stuff
Just some more Alchemical Chest stuff :)
Change event priority for tooltip event

Makes sure the event is called after (as much as possible of course) all other tool tip events, so that the EMC value is always the last thing on the item tool tip and avoids it ending up in between the tooltips added by two different mods.
Merge pull request #564 from ganymedes01/patch-2

Change event priority for tooltip event