Added Tajaran furs and headscarf.
First pass on custom loadouts.
Merge branch 'newgear' of https://github.com/Zuhayr/Baystation12 into dev
Merge branch 'newgear' of https://github.com/Zuhayr/Baystation12 into dev
More work on custom gear.
Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules.
Work in progress on a major revision of the NanoUI templating system.
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev

Conflicts:
	nano/templates/escape_pod_console.tmpl
	nano/templates/simple_docking_console_pod.tmpl
Work in progress on a major revision of the NanoUI templating system.
Work in progress on a major revision of the NanoUI templating system.
Fixes  #5532 and increases the time required for organs to become infected from wounds

Also removes the now unnecessary get_cure_threshold() proc, caps the
rate at which an organ can receive germs from wounds, and makes germs
spread from external to internal organs happen one organ at a time
instead of all at once.
Makes minor wounds harder to infect
Tweaks internal organ spread rate
Increases cough rate for lung infections
Health Analyzer can read all types of beneficial medicine
Fix: Painkillers stay in body for decent time
Fixes me being dumb with renaming variables
Temp commit with robot module work
Fixes missing length check before pick()
Fixes advanced trauma kits claiming to disinfect but not doing so