updated readme
server: fixed floodcontrol not working for some client game commands
server: added sv_noKnife cvar: totally removes the knife (patch by @clearskies)
Merge origin/master
server: added sv_dropSuffix cvar: display a custom message in the disconnect box when a client gets disconnected from the server
server: removed duplicated client drop notice in SV_Auth_DropClient
server: renamed sv_failedvotetime into sv_callvoteWaitTime
server: added sv_checkClientGuid cvar: check for client GUID validity upon client connection
client: made the reconnect command work across a client restart (patch by @clearskies)
build: updated compiled engines
readme: updated changelog
server: added sv_dropsignature cvar and changed drop message syntax
build: updated compiled engines
Merge branch master into skeetshoot
server: minor adjustment to skeet trace size
server: added cvar sv_skeetpoints: if set to 1 display the amount of scored points as a bigtext