changed level 4 and 9, holo cursor check, other small changes
Merge branch 'master' of https://github.com/ZombieEscapeBJJ/ZombieEscape
logged where all furniture is located when level starts
commit
Merge branch 'master' of https://github.com/ZombieEscapeBJJ/ZombieEscape into flixelTest
changed logging cid to 4 for newgrounds release
Merge branch 'master' of https://github.com/ZombieEscapeBJJ/ZombieEscape into flixelTest
switched out CGSCommon.swc for logging
fixed furniture reset issue with strongZombies
Merge branch 'master' of https://github.com/ZombieEscapeBJJ/ZombieEscape into flixelTest
as3
added WASD functionality to diagonal movement
added three more levels
added level
Merge branch 'master' of https://github.com/ZombieEscapeBJJ/ZombieEscape into flixelTest

Conflicts:
	ZombieEscape/src/PlayState.as
added levels and switched order around
added new buttons
Merge branch 'master' of https://github.com/ZombieEscapeBJJ/ZombieEscape
added level 14
changed level order