added ophelias speer model
colored seraphins hud
Merge branch 'master' of https://github.com/KleinerMensch/CR4VE

Conflicts:
	CR4VE/CR4VE/CR4VE/CR4VE.csproj.Debug.cachefile
	CR4VE/CR4VE/CR4VE/GameBase/HeadUpDisplay/OpheliaHUD.cs
	CR4VE/CR4VE/CR4VE/GameLogic/GameStates/Arena.cs
	CR4VE/CR4VE/CR4VEContent/CR4VEContent.contentproj
	CR4VE/CR4VE/CR4VEContent/obj/x86/Debug/CR4VEContent.contentprojResolveAssemblyReference.cache
	CR4VE/CR4VE/SkinnedModel/bin/x86/Debug/SkinnedModel.dll
	CR4VE/CR4VE/SkinnedModel/bin/x86/Debug/SkinnedModel.pdb
	CR4VE/CR4VE/SkinnedModelPipeline/bin/x86/Debug/SkinnedModel.dll
	CR4VE/CR4VE/SkinnedModelPipeline/bin/x86/Debug/SkinnedModel.pdb
	CR4VE/CR4VE/SkinnedModelPipeline/bin/x86/Debug/SkinnedModelPipeline.dll
	CR4VE/CR4VE/SkinnedModelPipeline/bin/x86/Debug/SkinnedModelPipeline.pdb
Merge branch 'master' of https://github.com/KleinerMensch/CR4VE

Conflicts:
	CR4VE/CR4VE/CR4VE/CR4VE.csproj.Debug.cachefile
	CR4VE/CR4VE/CR4VE/GameLogic/AI/EnemyRedEye.cs
	CR4VE/CR4VE/CR4VE/GameLogic/AI/EnemySkull.cs
	CR4VE/CR4VE/CR4VE/GameLogic/AI/EnemySpinningCrystal.cs
	CR4VE/CR4VE/CR4VE/GameLogic/GameStates/Singleplayer.cs
	CR4VE/CR4VE/CR4VEContent/obj/x86/Debug/CR4VEContent.contentprojResolveAssemblyReference.cache
	CR4VE/CR4VE/CR4VEContent/obj/x86/Debug/DesignTimeResolveAssemblyReferencesInput.cache
	CR4VE/CR4VE/SkinnedModel/bin/x86/Debug/SkinnedModel.dll
	CR4VE/CR4VE/SkinnedModel/bin/x86/Debug/SkinnedModel.pdb