Improved and polished game over controller logic. Player respawns, game over overlay rendering, transitioning from game over to reset, and engaging into dialog should work fluidly and consistently. Modified dialog event handling to use explicit delegate and unregistered delegate to avoid leaked event bindings. Added endGameOverlay component class. Adjusted drawDialog to stop removing from static scripts. Added specific text drawing when the player is out of lives. Replaced blend overlay with custom overlay background. Added navi sprite sheet and end game backgrounds.