Fixed string escaping in when calling `DownloadFile` and `SetStatusChanged`
TTT: Fixed C4 entity timer display

Added a relative position backup for if the attachment is not found
Merge pull request #497 from MyHatStinks/master

TTT: Fixed C4 entity timer display in absence of attachment
TTT: Clean up C4 timer positioning

Moved into a function. Tweaked numbers a bit to move the timer away from
the model slightly to fix a z-fighting issue.
Remove uppercase folder
Added lowercase folder
Award vehicle run-over kills to the driver

Instead of the vehicle itself
Tool Entity Updates

* Removed unnecessary variables
* Fixed Glow for Button & Light
* Removed glow sprite for Light when light is off
* Animations made faster for Button, so it actually looks like you are
pressing the button instead of slowly pushing it
More consistency
Tool Updates

* Reduced gap between entities in Axis, Motor, Wheel, Emitter & Weld
Easy tools
* Added ghosting for Hoverball, Emitter, Light & Lamp tools
* Removed useless code parts/Improved code formatting
* Improved positioning for Lamp & Light tools
Merge pull request #498 from robotboy655/ttt-fix

Fixed VGUI materials for TTT on Linux
TTT: remove old resources.lua

Clients already have all resources.
Merge pull request #501 from robotboy655/patch3

Tool Updates
Merge pull request #500 from robotboy655/patch2

Tool Entity Updates
Merge pull request #499 from robotboy655/patch1

Award vehicle run-over kills to the driver
Merge pull request #496 from c0bra61/loading_escape_fix

Fixed string escaping in when calling `DownloadFile` and `SetStatusChanged`
Removed extra quote

Trivial error, just enough to drive my eyes crazy with syntax
highlighting :V
Fix for persistence

You can now change the save file anytime, instead of of at the server
start. This should avid any confusions with this.
Prettify DBinder

Nice "Numpad X" names instead of "KP_X"
More updates to tools

* Fixed button Toggle State updating improperly
* Fixed "Remove on Explode" not updating on dynamite
* Fixed No Collide undo & remove all constraints
* Changed all default keys to their Numpad counterparts