[Fixed] storing a pet clears their combat state and set's any negative
HAM to 1
[Fixed] a killed pet has it's combat state cleared
[Fixed] incapacitated pets no longer try to move
[Added] a pet will lose vitality a maximum of once per 5 minutes

Change-Id: I42a8bea7d3fab8db29505058e39b836e396e6299
Merge "[Fixed] storing a pet clears their combat state and set's any negative HAM to 1 [Fixed] a killed pet has it's combat state cleared [Fixed] incapacitated pets no longer try to move [Added] a pet will lose vitality a maximum of once per 5 minutes" into unstable