improve

1. restore player position
2. cleanup
bugfix: compile error on windows
Merge branch 'develop' of https://github.com/chukong/quick-cocos2d-x into develop
fix: CCEditBoxImplQt lua event
update player for win & mac
Merge branch 'develop' of https://github.com/chukong/quick-cocos2d-x into develop
lua set global __G__QUICK_PATH__
Merge pull request #315 from yinjimmy/develop

move
player: open sampels
Merge pull request #2 from chukong/develop

Merge branch 'develop' of https://github.com/chukong/quick-cocos2d-x into develop
Win32 message loop optimization

Let the thread sleep at each frame's idle time. It can save a lot of CPU cost when the application is minimized or running a simple scene.
Merge pull request #316 from lixianlin/win32_message_loop_optimization

Win32 message loop optimization
Merge pull request #317 from htlxyz/feature/remove_deprecated_function

Feature/remove deprecated function
Merge branch 'develop' of https://github.com/chukong/quick-cocos2d-x into develop
update welcome app
Merge pull request #318 from yinjimmy/develop

move
improve CCNode::getCascadeBoundingBox(), fix CCScale9Sprite position invalid before first visit()
Merge branch 'develop' of github.com:chukong/quick-cocos2d-x into develop
update template
update sample touchsprite