move ground view to ground directory in lib
separate ground view from model
make ground a bit thicker for testing x-axis collisions
update ground dimensions and position to enable better testing of the physics engine
layer requires controller which requires the view
layer requires controller which requires the view
Merge branch 'groundMVC' of github.com:allouis/dr-leicester into groundMVC
groundModel now created via GroundModel constructor
game controller accesses the groundModel through the groundController
ground controller now initialises the ground model
ground now mvc with c initialising m & v and all communication with parent modules being piped through c
Merge pull request #9 from allouis/groundMVC

Ground mvc