Lotto Box Item Grouping (bugreport:5608)
Item SQL fix.
Casually increasing my commit count >_>
MAX_ defines clearly aren't my friends. Thanks for pointing this out, Cydh.
* Changed itemgroup from array to DBMap
* Removed MAX_ITEMGROUP limit
* Changed player bonus fixed array
* Minor changes

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Follow up 7f4a7ba

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Merge pull request #73 from cydh/item_group

Item Group
Follow up 2d53a78:
* Added 'bonus2 bAddItemGroupHealRate' to replace 'bonus2 bAddItemHealRate' for Item Group ID usage. Since MAX_ITEMGROUP is removed, there is no identifier which entry that Item ID or Item Group. Previous check using 'if (type2 < MAX_ITEMGROUP)' (https://github.com/rathena/rathena/commit/2d53a782fad395b648c2a5e1ac5e983c43fe45a0#diff-08420bab8271f3965304fee42cf4b865L3220)
* bonus2 bAddItemHealRate,iid,n;
* bonus2 bAddItemGroupHealRate,ig,n;

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Merge pull request #74 from cydh/bAddItemGroupHealRate

Follow up 2d53a78:
Cleaned up the Font System to properly save to the character.
Also expanded @itemlist to support costume item types.
Guild Bound items are now removed when someone is offline and expelled. (Hercules b5c2a71)
Follow up to 1d1a58c when using self skills while storage is open. (Hercules 31486a8)
Follow up to 6afcdeb to include changes on the character server and SQL update.
Merge branch 'upstream/master'

Conflicts (Resolved):
	src/map/unit.c