Add AI spawning
Merge branch 'master' of https://github.com/sonelliot/lepus
Axe man State machine part 1
Merge remote-tracking branch 'remotes/origin/master' into AxeState
Merge branch 'master' of https://github.com/sonelliot/lepus
I don't even know
Merge pull request #24 from sonelliot/add_knives

Add knives
More animation state machines
snuh
Merge pull request #25 from sonelliot/Some_Stuff

Some stuff
fixed the animations
Working on tree swap (WIP)
Merge pull request #26 from sonelliot/animations

fixed the animations
Fixed
Merge remote-tracking branch 'remotes/origin/master' into AxeState

Conflicts:
	Assets/Scenes/MainGameScene.unity
	Assets/Scripts/Unit.cs
	Assets/Scripts/UnitChaser.cs
Merge pull request #27 from sonelliot/AxeState

Axe state
Merge branch 'master' of https://github.com/sonelliot/lepus into Big_AI
Merge pull request #28 from sonelliot/Big_AI

Big ai
Added tree sway
Merge remote-tracking branch 'origin/master' into eb_treesway

Conflicts:
	Assets/Animations/axe_murderer.controller