minor changes
	deleted:    Documents/Documents.vcxproj
	deleted:    Documents/empty.ggb
	new file:   Documents/force-radius-torque.ggb
	new file:   Documents/motion-of-rigit-body/motion-of-rigid-body.tm
	new file:   Documents/motion-of-rigit-body/motion-of-rigid-body.tm~
	modified:   RIA.sln
	modified:   RIA/RIA.vcxproj
	modified:   RIA/ria.vcxproj.filters
	new file:   RIA/ria_collisions_test.h
	modified:   RIA/ria_colors.h
	modified:   RIA/ria_draw_composition.cpp
	modified:   RIA/ria_dynamics.h
	new file:   RIA/ria_dynamics_collision.h
	modified:   RIA/ria_dynamics_particle.h
	modified:   RIA/ria_intersection_test.h
	modified:   RIA/ria_math_shapes.cpp
	modified:   RIA/ria_math_shapes.h
	modified:   RIA/ria_shader_factory.cpp
	modified:   RIA/ria_shader_factory.h
	modified:   RIA/ria_shader_interop_types.h
	modified:   RIA/ria_shader_program.cpp
	modified:   RIA/ria_shader_program.h
	modified:   RIA/ria_utest.h
	modified:   RIA/vector3.hpp
	modified:   apps/a_axis/draw_axis_scene.cpp
	modified:   apps/a_axis/draw_axis_scene.h
	new file:   apps/a_dot_shpere/dot_sphere.cpp
	new file:   apps/a_dot_shpere/dot_sphere.vcxproj
	new file:   apps/a_dot_shpere/dot_sphere_scene.cpp
	new file:   apps/a_dot_shpere/dot_sphere_scene.h
	new file:   apps/a_geom_shader_dots/dot_geom_shaders_scene.cpp
	new file:   apps/a_geom_shader_dots/dot_geom_shaders_scene.h
	new file:   apps/a_geom_shader_dots/geom_shader_dots.cpp
	new file:   apps/a_geom_shader_dots/geom_shader_dots.h
	new file:   apps/a_geom_shader_dots/geom_shader_dots.vcxproj
	new file:   apps/a_geom_shader_dots/geom_shader_dots.vcxproj.filters
	new file:   apps/a_geom_shader_dots/shaders/points.frag
	new file:   apps/a_geom_shader_dots/shaders/points.geom
	new file:   apps/a_geom_shader_dots/shaders/points.vert
	modified:   apps/a_shader_dots/dot_shaders_scene.cpp
	modified:   apps/a_shader_dots/dot_shaders_scene.h
	modified:   apps/a_shader_dots/shader_dots.vcxproj
	new file:   apps/a_shader_dots/shader_dots.vcxproj.filters
	new file:   apps/a_shader_dots/shaders/points.frag
	new file:   apps/a_shader_dots/shaders/points.vert
	modified:   apps/ads_light/ads_light_scene.cpp
	modified:   apps/g_obbox/obbox_scene.cpp
	modified:   apps/g_randomboxes/random_boxes_scene.cpp
	new file:   apps/h_dyn_body/dyn_body.cpp
	new file:   apps/h_dyn_body/dyn_body.vcxproj
	new file:   apps/h_dyn_body/dyn_body.vcxproj.filters
	new file:   apps/h_dyn_body/dyn_body_scene.cpp
	new file:   apps/h_dyn_body/dyn_body_scene.h
	new file:   apps/h_dyn_body/main.cpp
	new file:   apps/h_dyn_body/shaders/shader.frag
	new file:   apps/h_dyn_body/shaders/shader.vert
	modified:   apps/h_dyn_particles/dyn_particles.vcxproj
	modified:   apps/h_dyn_particles/dyn_particles.vcxproj.filters
	modified:   apps/h_dyn_particles/dyn_particles_scene.cpp
	new file:   apps/h_dyn_particles/shaders/particle.frag
	new file:   apps/h_dyn_particles/shaders/particle.vert
	modified:   apps/normal_map/normalmap_scene.cpp
	modified:   apps/shadow_mapping/shadow_mapping_scene.cpp
	modified:   apps/skybox/skybox_scene.cpp
	modified:   ria.v12.suo
	modified:   ria/ria_files.cpp
	modified:   ria/ria_files.h
	modified:   ria/ria_gl_tools.h
	modified:   ria/ria_primitives.cpp
	modified:   ria/ria_primitives.h
	modified:   shaders/primitives/point_25d.frag
	modified:   test/RiaVsUnitTest/ria_test_math.cpp