Get closer before firing, reduce power upon damage, reduce power if closer
Updating camera type button correctly when default start camera is set to cockpit.
Space stations catch ships in transit, supports continuous catching (so even if the ship jumps a station between frames it's catched)
Add Luomu rectile aiming cone
Merge remote-tracking branch 'origin/improve_ai_kill'
Adjust engage lenght to 5000 and fire soloution to 3000
Add acceleartion to accurance
Make target green when you have auto targetting
Dont auto target outside 5km
dont set m_targetInSight outside 5km, add a const for range
increase cooling rate
Make autotarget yellow, R-CTRL selects nearest ship target
Merge pull request #300 from ParagonDevelopmentTeam/transit_station_catch

Transit Spacestation Catching
Merge pull request #301 from ParagonDevelopmentTeam/improve_fighting

Improve fighting
Add green square when auto target is active to show where to shoot
Merge remote-tracking branch 'origin/master' into improve_fighting
Use formation instead of kamikaaze for missiles
Tune missiles
Keep missilecount visible
Merge pull request #306 from ParagonDevelopmentTeam/improve_fighting_the_rest

Improve fighting the rest