Show mouse cursor on maximized minimap
Send clicked position to the server
find nearest control point
ons teleport between control points
Show choice at spawn
Remove test waypoint
Teleport effects
Improve teleportation logic
polar teleportation destination
Polishing user interaction
Show message on generator too
Close on keyboard
Use map to find spawn location
Make the control point icon nonsolid (jumping on a moving item looks weird)
Remove a useless check
Revert solid changes (bad as it looks, tracing is too broken with SOLID_CORPSE)
Hit sounds should only play when not shielded?
Play type hit sound if shielded
Abort the delayed function if turret/monster no longer exists
Better integration with other panels