Quieting a few warnings.
Set the install path of the framework to @rpath.
Make SVGKit able to parse NSData streams. This will help for making the SVG Image rep.
Make an SVG Image rep bundle.
Retain document in SVGParser, and release when we're done.
The SVGKitImageRef should be working. There's isn't a way to test it yet.
Adding an SVGKitImageRep test program
More work on the Image Rep.
Trim down the parseData: call.
Properly set the loader path.
Merge branch 'master' of https://github.com/SVGKit/SVGKit.git

Conflicts:
	Core/SVGDocument.h
	Core/SVGDocument.m
	Core/SVGElement.m
	Core/SVGParser.h
	Core/SVGParser.m
	XCodeProjects/SVGKit/SVGKit.xcodeproj/project.pbxproj
Attempting to get this working on OS X again.
Initial work on making it build again on OS X.
Even more work.
Renamed the Comment class to SVGComment due to a conflict with the AIFF header.
Changed some ints to NSIntegers.
Create functions NSStringFromCGRect and NSStringFromCGPoint for OS X.
Have the black color in SVGTextElement be a macro that works on OS X and iOS.
Link to the Quartz framework and livxml
Build for 32- and 64-bit Intel.
Sorry, 32-bit users, this framework takes advantage of the Objective-C implementation not available on the 32-bit library.
Change SVGComment back to Comment, as was suggested.
Do some preprocessor trickery to avoid AIFF's Comment struct conflicting with SVGKit's.
Make the CGBLACKCOLOR macro look like a function.
Convert project to ARC.
Make all the headers public.

Until someone mentions which headers are supposed to be private, this will probably be how it's done.