First commit. Adding a README.
Fixhier test connection au serveur
git ignore
Receiving orders
message
Code qui marche (et bien rangé)
Le jeu tourne et la librairie message fonctionne dans main
Refactoring part 1 : Order types, logging & messaging library, directory structure
Refactoring part 2: Encapsulating TCP client using channels
IP & port configuration via flags
Started game object
gofmt
Fix
Added order.Map
Game data structures
Tile type
Player class
rand game
Maintain a map of army positions
is next to