Removed the DrawableGameObject class and implemented the Renderer class. Switched from inheritance based to component based. This allows for a more flexible and cleaner system. GameObjects can now attach/detach their renderer and physicBody.
Removed the DrawableGameObject class and implemented the Renderer class. Switched from inheritance based to component based. This allows for a more flexible and cleaner system. GameObjects can now attach/detach their renderer and physicBody.

Fixed errors.