fix huge-mega-voxels and voxel file corruption
more guards to corrupt voxel files
dead code cleanup and comment cleanup
better handling of old model files
removed some debug code
Merge branch 'master' of https://github.com/highfidelity/hifi into fixingOctreeSave
converting voxel files to new versioned format with buffer breaks
expose _measured_ MyAvatar velocity to JS
merge upstream/master into andrew/inerita
more work on fixing voxels
correctly implement data types who assume all child data must be included (e.g. voxels)
remove noise
clean up warning
Wireframe option, fix for shadow menu group.
Make sure edit colors are either 100% opaque or 100% transparent.
restore position integration in Avatar::simulate()
Fix for deferred lighting/ambient occlusion when glow effect is disabled.
Added stereo option to the AudioInjector
Save metavoxel data regularly, as with voxel data.
Timer should be a child of the server object.