fix issue with unnecessary cpu usage while client is paused
Merge branch 'master' of github.com:battlecode/battlecode-client
'fixed' the music. I might have fixed a bug, I might have just killed it. Not sure, don't care
fancier voids
map_bg
may have fixed anisotropic bug
clamped the lum
turned on movedelay based interpolation
Merge pull request #2 from dgulotta/master

fix issue with unnecessary cpu usage while client is paused
fixed outstanding array indexing bug in client
resetting discrete movement while I figure out cooldowns
Merge branch 'master' of github.com:battlecode/battlecode-client