Added the latest merge to the README.md.
Added a new status empty icon and a status fire icon to the UI tileset.
The UI needs to be created last, because it needs to access certain objects.
The entrance and exit sprites are switched, fixed that now!
Added the Status Effects UI Element and initialized it in the UI object.
Added a new Status Effect system that will handle all the status effects!
Removed the status effect code from the entity object and gave it it's own component which will be processed by the status effect system!
Made sure the the Status Effects UI element only updates whenever the player acts. It's an ugly solution for now but it will do until I get around fixing the TODO.
Fixed the error that was caused by calling the Textlog element on a place where it isn't stored anymore.
New dungeon tileset.
Merge branch 'dev' of https://github.com/stefanweck/dungeongeneration into dev
Merge branch 'dev' of https://github.com/stefanweck/dungeongeneration into dev