enemy1 animation
moved tiles in levels to a foreground layer
Merge branch 'master' of github.com:frostredoubt/ExoPlanets2
Merge branch 'master' into enemy1
started charge animation
fixed charge animation ... ish
added charging minotaur animation
added stopping of charge
added charging transitions
Swinging in all directions + animations
Merge branch 'master' into alex
started on walking
Merge branch 'master' into animation
made idle cooler
made walking better
finished up a pass of minotaur animation
added background to templates
Merge branch 'master' into dynamicTiles
missing tagmanager file
initial enemy2 style