Harm Intent Unarmed Melee Changes: More diverse logs, effects
Manual Merge
Relocates combat log proc as a child of unarmed_attack, adds procs for
checking antagonists and close combat modifiers
Custom item deleted and added to loadout pool
Removes extra breaks

I am dumb
I am dumb

It is what it is.
AI disposal interaction.

The AI can now interact with disposal units and turn the pump on/off.
Fixes light going through walls.

See https://github.com/tgstation/-tg-station/pull/5972 and https://github.com/tgstation/-tg-station/issues/2788.
Randomizes strange seed icons, fixes poppies.
Amendment to the previous.
The chat window has now unlimited backlog size
Fixes #7113

Flips the wiring around.
Merge pull request #7089 from sabiram/dev

Moves my (sabirm)'s custom item to common loadout pool
Merge pull request #7106 from Zuhayr/xenoflora

Randomizes strange seed icons, fixes poppies.
Merge pull request #6896 from Hubblenaut/dev

Context-based Combat Part 1
Cleans up monkey initialization
Fix neaera cubes, change monkeycube eat varfind method to not create nullspace monkeys
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into dev
Merge pull request #7122 from Zuhayr/dev

Dev
fixes adminhelp to support mods as well.