Updated config file message to match the new pit kiln
This will fix the floating items

From the right angle you can see under the rocks, sticks or ore chunks.
Fix ingot pile dupe bug
chalcolithic achievement fix
Merge branch 'master' of https://github.com/Deadrik/TFCraft
Fixed some derps in wooden construct rendering
Flint and steel doesn't set blocks on fire if used on a block that can be activated
Merge pull request #520 from ntwitch/PitKilnConfig

Updated config file message to match the new pit kiln
Merge pull request #521 from ntwitch/IngotPileDupeFix

Fix ingot pile dupe bug
Wood Constructs now do some operations to render less blocks when possible.
Altered Wood Construct rendering a bit to reduce most of the Z-Fighting and made the block use the standardized ICustomCollision
Version Bump
fixed derped worldgen
added some dummy proofing to the anvil gui
Constrained spawn selection some to try and stop spawning on top of mountains of doom.
Started adding wood specific chests
Changed Config Message for Spawn Protection to 5x5 chunks.
Bloomery doors should no longer go flying away when broken.
Ore blocks will no longer all sync to the client at worldgen. Instead, only ore blocks that are exposed to air or a non-opaque block will attempt to sync. Should cut down on "Memory connection overburdened" messages
Bloomery now requires at least 1 ore to be lit to prevent dopes from wasting charcoal :)