Implementation of AI Patrol and AI Loiter states

Applied to Dantooine Imp OP to get it alive.
Nightsister Stronghold NPCs added

Patrols done
NS Quest NPCs added
Mobile template alternate naming option considered
Tool functions for easier static spawn creation written
Client POI nobuild error fixed
Client POI custom radius datatable added
Added 2 Pets for AI Tests

- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
Master Merge
Merge pull request #953 from CharonInferar/NPCUpdate

AI Updated to patrol, loiter and follow