Update WebGLRenderer.html
Update Material.html
Update MeshBasicMaterial.html
Update MeshBasicMaterial.html
Fixed a voodoo problem with rounding in ExtrudeGeometry: rewrite of function getBevelVec
Update LineDashedMaterial.html
Update MeshFaceMaterial.html
Merge branch 'patch-13' of https://github.com/gero3/three.js into dev
Updated builds.
ExtrudeGeometry using THREE.Math.sign()
Updated builds.
Completing .reflect() change. Thanks @WestLangley.
Update closure compiler.
Updated builds.