The Light module is now included.  The Mega sends instructions to light the rim and buttons via 4x GPIO pins.  Easy, peasy.
Update to Console, Light, Music, Tower and shared comms.

Light: Arduino Pro Mini controlling WS2812 RGB pixel strips to light
       rim and buttons on the console.  Has 4x GPIO pin connection
       via Console(Light).

Music: Arduino Pro Mini controlling VS2053 music breakout.  Has Serial
       connection for two-way communication via Console(Music).

Tower: JeeNode controlling tower lights and fire.  Has RFB12b connection
       for two-way communication via Console(Tower).

Console: arranged subcomponents along the following lines:

- Input units:
  Touch: uses the MPR121 capsense breakout to detect press/release
  Button: uses hard buttons wired to Mega (debugging)

- Output units:
  Light: controls outboard Light Arduino to control WS2812 strips
         also controls hard LEDs wired to Mega (debugging)
  Music: controls outboard Music Arduino to control VS1053 breakout music
         also controls hard Tone pin to make tones.
  Tower: controls RFM12b module to send light and fire requests to the Towers

- Console units:
  Gameplay: runs the Simon game as a FSM
  Extern: (stubbed) interaction with external projects (Cloud, Giles)
Deleted ReadMe.txt en lieu of .md version.
Added README.md
Updated README.md to format -> to =>
Dropped to four Modules to reflect README.md; Split commons to
Simon_Comms.h and Simon_Indexes.h

Compiles well.  Still fiddling with Music to get that exactly right.
Dropped JeeLibs library. Moved Simon_Comms library to Simon folder.
Known good with exisitng hardware: Console(all but Touch); Tower; Music.

Sweet.  Code runs cleanly on Console, Tower, Music.  Fanfares aren't
implemented, but otherwise good.