attribute forgotten
menu item added to add a place in the world
empty action plugged on the menu item
method to get the available places types and sizes
new dialog to create a place
the create button add the place in the collection
once the place is created, display it on the map
recording mode checks wrapped in methods
recording mode disabled and select pixel event disconnected
when a cell is selected, display it in the map
Merge branch 'record-mode' into places
method renamed
check if the selected cell is not a water cell
if a cell is already selected, remove it
place types added in the map class
place types dynamically inserted
place types labels dynamically used as well
new field in the place table, to generate dungeons and caves of different sizes
places exported
local progression detailed