Add options to setAttribute methods of the ShaderProgram for precise settings
Clean the code for the quaternion and the rotation of the view
Correct the quaternion to have angle in degrees, for which the speed size is better
Optimization of the quaternion matrix and the rotation
A solution for the program of ShaderProgram deleted without OpenGL context
Update the rippler example with the new interfaces
Merge pull request #6 from Acanthostega/TestShader

Merging the last enhancement to shader and matrix implementation.