Cross-platform compatibility changes
Removed System.Drawing reference from Ultraviolet Core
Fixes for Gluon initialization
Added separate GLES function versioning
Implemented compatibility shim assemblies, cleaned up some usings
Added Android versions of the main UV projects
Created Android template project
Implemented Android platform value, fixed shim loading
Moved UltravioletActivity to TwistedLogik.Ultraviolet.Android
Implemented Android compatibility shim
More Android compatibility fixes
We have cornflower!
Implemented FileSystemNode for Android
Added exception message on failure to access assets
Merge branch 'master'
Implemented ContentArchive
Added UvArchive tool
Added signing / asm info to UvArchive
Implemented ContentArchiveStream
Merge uvarchive