added the second GDI mission
Un-hardcoded excess power factor and excess power minimum
Un-hardcoded several radiuses and production-related count for units hanging around base
Merge pull request #4417 from ScottNZ/bleed

Remove Nod01Script.cs reference from csproj
Merge pull request #4418 from ScottNZ/bleed

Fix the editor painting black squares. Closes #4416
StyleCop
added a new Launch.Replay=$FilePath parameter

that does not persist in settings.yaml
update CHANGELOG
don't hardcode the default mod here
added a bash script to test open-with on .rep files
Merge pull request #4238 from Mailaender/replay-args

Added a new Launch.Replay=$FILEPATH parameter
one MOTD for all mods and create a default motd.txt
Merge pull request #4229 from Mailaender/default-motd

Shared MOTD between all mods and a default motd.txt
removed redundant default mini bridges
replace misleading Underwater bool with what it really does
define torpedoes in a more generic way

fixes #3252 and closes #2097
update CHANGELOG
new Bridge terrain type with grey minimap color
allow invalid terrain targets for Air/Water bound weapons

made terrain targeting consistent with actors
allow to C4 intact bridges that have taken some damage