support half-float as an image source texture type
geom::VertexNormalLines passes through TEX_COORD_0, supplies CUSTOM_0
Initial pass at GPU implementation of Superformulae
SuperformulaGPU shader cleanup
Added gl::drawBuffer() and gl::drawBuffers()
Changed description for gl::drawBuffer
Initial UBO support
Adding UBOs to VC projects
Testing for missing uniform block
Merge branch 'glNext_supershape' into glNext_ubo
Integrating UBO and antialiasing shader to Superformula sample
Fixing build issue with x64 ANGLE
Addressing linker issues w/ x64 on audio/Context
Adding x64 platform for samples/_audio/DelayFeedback
Merge branch 'glNext_ubo' into glNext
iOS support for Superformula sample
Merge branch 'glNext_gl_functions' of github.com:thyrrestrup/Cinder into thyrrestrup-glNext_gl_functions
Wrapping gl::drawBuffer() with preprocessor ! CINDER_GL_ES
Merge branch 'thyrrestrup-glNext_gl_functions' into glNext
Reallocate renderbuffer before checking if its dimensions have changed. Fixes #549