In the city dialog, if there's a discrepancy between the total output
from the server and what the client can account for, acknowledge this
rather than displaying sums that don't add up.

See gna bug #21442.

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@24553 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
Correct the description of the --scenarios option to the server, which
was completely wrong.

See gna bug #21713.

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@24554 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
Make the relationship of --saves and FREECIV_SAVE_PATH clearer.

See gna bug #21712.

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@24555 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
Stop giving immunity against embassies to players with No_Diplomacy

An embassy does more than easy diplomatic meetings. It provides intelligence
to its owner about its host. Via the DiplRel requirement a rule set author
can base other rules on it.

The No_Diplomacy effect still has side effects not clear from its
description. One is the immunity to the intelligence given players that have
made contact.

In the bundled rule sets all players with the No_Diplomacy effect already
have immunity against embassies via action enablers.

See patch #4537

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@24562 a0f10bec-cc02-0410-94fc-a9cfff90b4cd
Set the action probability for the spy action Establish Embassy

See patch #4538

git-svn-id: svn://svn.gna.org/svn/freeciv/trunk@24563 a0f10bec-cc02-0410-94fc-a9cfff90b4cd