Modified PlayerList.AddRange()

Using List<>.AddRange() instead of adding every item one by one.
Modified AllInAction

Changed AllInAction so Instead of having a seperate class we can check
in the Hand action if we are all in, this will reduce overhead of
casting to see if it is a raise allin or a call.
All in Fix
HandActionType modification and Sealing Classes

HandActionType Have Flags for Wins and posts to improve performance of
properties.
Sealing WinningAction and AllinAction to Improve Performance
Added MetaData/ Changed HandActionTypes

Added metadata for street start indexes and assigning Game Actions to
certain flags.
Included /t in Trim()

Pokerstars HH sometimes ends with multiple /t and will now be included
in SplitHandsLines().Trim()
Added Ante to Blinds Flag(0x40)
Added HandAction Utilities & Tests
Added XML Documentation for Pacific SiteName
UnitTestHH
Merge remote-tracking branch 'origin/UtilityBranch'