allocate 8x buffer size (for pulse audio) / more audioGain loop unrolling w/frame alignment check
remove stray debugging info
Limit avatar head and body models in preferences to FST files (or blank)
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-noise
add getUnscaledMeshExtents to FBXGeometry
add support for non blocking forms
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-windows
silence some over active debug messages
Merge pull request #3386 from ZappoMan/getUnscaledMeshExtents

add getUnscaledMeshExtents to FBXGeometry
Merge pull request #3387 from ZappoMan/nonBlockingForms

add support for non blocking forms
Merge pull request #3388 from ZappoMan/quietDebug

silence some over active debug messages
Merge pull request #3381 from chansensturm/audio-noise

Hot FIX:  pulse audio input device frame size
fixes/patches for win32/vs2013 startup and shutdown
Fix for deferred lighting with 3DTV (/Oculus, although I haven't tested that
yet).
Fix for glow disabled in 3D TV mode.
Merge branch 'audio-windows' of https://github.com/chansensturm/hifi into audio-windows
Merge branch 'audio-windows' of https://github.com/chansensturm/hifi into audio-windows
Merge branch 'master' of https://github.com/highfidelity/hifi into audio-windows
Merge pull request #3389 from chansensturm/audio-windows

Windows/VS2013 Hot Fix
Attempting to fix 3DTV/Oculus deferred lighting/ambient occlusion.