Fleshed out functionality for the timeline, allow users to drag and drop animals in the timeline to different slots and intelligently rearrange other animals around them.
Created game class for holding global fields, like the different context that can be drawn to. Refactored a lot of code, added some documentation. Added ability to edit paths by clicking on the game map.
Merge branch 'master' of https://github.com/lancehalberd/towerattack