Stat Perk System, put 100 or more points into a stat to achieve it's associated perk, real graphic to represent you have a perk in a specific stat pending

- Strength: Doubled Strength when Health is below 10%
- Defense: Doubled Defense when Health is below 10%
- Vitality: No movement penalties and double HP regeneration  rate below 10% HP
- Energy: Double EP regeneration rate if burned out
- Regeneration: Regeneration speeds increases as your HP/EP gets lower
- Agility: +30% Survival Bonus
- Capacity: Ammo regeneration
- Luck: Always have a full map and scanner