r18

- added close button to inventory
r19

- added MsgBox inventory
- added first debug commands
r20

- added more debug commands
- changed save file extension
- added "Load Saved Game" to menu
r21

- added player name
r22

- changed name to unknown edition
r23

- changed television to newspaper
r24

- added ToString to "listvar" variables
r25

- identical to function edition, see changelog
SUO Update

Not a real update, just GH for windows wants me to push this out.
r26

- changes enemy win odds in your favour
r27

- added difficulty; there are 4 difficulty settings (easy, normal, hard
or extreme) and each change monster encounter outcomes
r28

- added "gr_nl" for new lines
- added ChangeBG function to make life much easier with regards to
changing colours
- added paper notes
r29

- adds third room and working door
r30

- added unfinished GUI, will finish one day
r31

- adds new IOSystem upgrades (with file types)
- updates readme to add information about binary releases
r32

- added collecting the wand and spellbook (no magic spells as of yet)
r33

- removed to String variables that have been replaced with .ToString
- added 2 magic spells (Basic and Super Spell)
- added magic currency (that is not saved to file)
r34

- changed date and removed useless variable
SUO Update

Darn it.
SUO Update 2