Update all README.md to exclude Cocos2D 3.3 and above.
Fix HEADER_SEARCH_PATH in CC3StatLib project,
to handle both Cocos2D & SpriteBuilder projects.
Expose handleTouch:ofType: in CC3HelloWorldLayer.m.
Update use of device camera in CC3HelloWorld, CC3DemoMashUp & CC3DemoMultiScene.
CC3DemoMultiScene uses universal Storyboard suitable for both iPad & iPhone.
Fix projection issues under Mac Retina.

AppDelegate in CC3DemoMashUp & CC3HelloWorld forces contentScaleFactor to 1,
and forces a projection reshape.
Remove glFinish from OpenGL under OSX due to unpredictable EXC_BAD_ACCESS crashes.
Change 2.0.1 version number to 2.0.2.

Change 2.0.1 version number to 2.0.2.
In CC3HelloWorld project, remove Architectures build setting override in cocos2d
& cocos2d-chipmunk targets.
Fix retina iOS8 display and device rotation issues.

Ensure CC3SceneDrawingSurfaceManager sets view surface after changing size.
CC3DemoMashUpScene clears depth buffer if the HUD view is currently displayed.
Remove redundant setting of shouldUseLighting property in CC3ClipSpaceNode.
Release testing.

CC3DemoMultiScene IntroScene skip align font size under Cocos2D 1.1.