Update parts properly in skelsprites.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Merge branch 'core'
Extracted the shadow-map updating to its own function.
Reformulated the cloud shadows in a more useful form.
Make available a properly smoothed globtime interpolation.
Present globtime as an autoapply uniform and use it for cloudshadows.
Added a new mipmapping mode.
Make floordiv and floormod behavior properly match.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Merge branch 'core'

Conflicts:
	src/haven/MapView.java
Added a material part for specifying ordering.
Merge branch 'core' of sh.seatribe.se:/srv/git/client into core
Interpolate amblight correctly around zero-angles.
Added a CodeEntry function to fetch a pure class.
Log GL-OOM errors in more detail when creating textures.
Added whole-scene resolve filters.
Added a auto-uniform for the screen size.
Save a backref to the render context in FB-configs.
Added a debug function to dump images easily.