initial vertexrois: now rois.py/ROIpack can be used to generate an SVG from vertex set of ROIs
Merge branch 'master' into vertexrois
Minor change to cortex/rois.py to make explicit that cache should be created. ML
adding svgroi+svgsplines
Refactoring in progress -- working on shaders now
Still working on shaders
shaders no longer require morphtargets, DataViews create shaders
Clean up mriview.js, prepare for new code
need to fix loader, might wrap in threejs upgrade
meshes are loaded, but not rendering
New framework is not rendering!
Split off axes3d as part of jsplot
Adding halo surfaces, not working yet
Halo mode works! blending still needs more thinking...
Still working on volume integration
Second pass on volume rendering
Average volume rendering looks shitty...
Partial version of the sprite shader, not working
Might have to scrap the quad sorting stuff, too much work
revert point halo code because it won't work