Added better "default arrow" handling
Fixed extended reach "double attack"
More uses for the heraldry API
Post the destroy item events
Began spawning ability for flagpoles
Allow external error handling for inventory slots
Removed final marker from EntityPlayer inventory...

field.
-Changed into a runtime exception on EntityPlayer spawn
(except for FakePlayer see #83)
-Allow external handling of the exception thrown, hopefully no one would
abuse it...
Seems to throw an EOFException in some situations ?
Override hotbar keys in "Battlemode"

-Allow for people without mouse scroll to switch between items in
battlemode
Switch to attribute system in weapons
Added new flagpole wood types
Fixed locals
Release 1.0.5.5