Fix an AI crash. Fix a hang when the turret actually hits the player. Improvements to the Binder. Turrets can be disabled. Fix a crash when duplicating Turrets in the editor. MetalSwirl texture gets the same treatment I gave to Metal. Fix some editor bugs which caused it not to realize that it needed to save the map after performing certain voxel operations. Nerf the roll/jump/kick combo a bit, it was seriously OP.