Added Officer Inspired Action 5PC random buff.
Updated Insipred Action
Cleanup of Officer commands/buffs pt 1

Added expertise_dodge skillmod
Added combat_critical_hit_reduction skillmod
Moved commands to combat commands (seen by client)
Added Officer Insipred action 5PC configuration to CommandService.
Fixed buildouts loading order and assembly

All Cells are first instantiated and then added to their parent
buildings
Merge remote-tracking branch 'origin/master' into FixFixFix
Merge pull request #1225 from zingzing175/master

Cleanup of Officer commands/buffs pt1.
Merge pull request #1226 from CharonInferar/FixFixFix

Fixed buildouts loading order and assembly
Merge pull request #23 from ProjectSWGCore/master

pull
Removed modifier from movement till it works correctly
Merge pull request #1228 from zingzing175/master

pull
Small test for crash
Merge pull request #1231 from zingzing175/master

Small test for crash
attempt a sanity check
try this then
fix my comparison
attempt an equipment fix...may be able to remove the typecasting and just use object up top?
this seems more logical...it's returned as an SWGObject, how can it be anything else?
fix something stupid
proper return val on null
debugging...