Create corellia.py

For Socome to reference
Added harvesting and milking of creatures, fixed odb save bug
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
fixed generating vehicles
fixed null pointer
Credits given on completion of bounty mission, added cap for bounties, can no longer take your own bounty
fixed another null pointer
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Removed reuse_item condition from timer items
Fixed some recruiter stuff
Updated Krayt Spawns to be more accurate to live
Merge pull request #595 from tacef/master

Updated Krayt Spawns to be more accurate to live
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Equipment list now uses ids instead of the referencing the object to avoid storing duplicate objects in the db
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Reverted .project commit
Recommitted changes
Temp changes until tested more
Started static spawns for Coronet, Corellia

updated original commit from 3 months ago,
cleaned up, organized script, added bitmask.
Revert "Create corellia.py"

This reverts commit 5b261fd0c2ed518c3941b3dc26be747f6ce13497.