changed spritewidth/-height name to framewidth/-height

changed spritewidth/spriteheight name to framewidth/frameheight
fixed examples for me.animationsheet

Fixed the examples to reflect the changes made in me.animationsheet
changed spritewidth/-height name to framewidth/-height

changed spritewidth/spriteheight name to framewidth/frameheight
updated example project maps

updated example project maps to reflect changes from spritewidth/-height
to framewidth/-height
fix variable name from me.entity

fix variable name from me.entity
undo map1.json variable name change

undo map1.json variable name change
reverted all examples map changes

reverted all examples map changes
Update GUI.js
update GUI.js docs
updated me.Sprite and its references
Revert "reverted the last changes on the `globalAlpha` function"

This reverts commit df9824062b5d704d1ecd8ea0305805edbf0c17a4.
properly fixed the issue with `globalAlpha`
Fix collision detection between `me.Ellipse` (circle) and `me.Line` shapes

- `me.Line` is a special case of `me.Polygon` that has only a single edge.
- This patch does not attempt to check the "next" or "previous" edges of the `me.Line`
[#610] Fix me.Container positioning

- Reverts the broken inViewport test; use the object geometry instead of object bounding box
- Fixes the me.Entity geometry for world shapes created with Tiled PolyLine objects

Revert "[#569] Fix the disappearing platforms"

This reverts commit 104b6f45a7c366a662582a796a922fde2ec51ad0.

Conflicts:
    src/renderable/container.js
Update CHANGELOG
Merge branch '2.0.x'
Fix RegExp used in me.Container.getChildByProp()

- Now requires the full string to match, rather than a sub-string match
Merge pull request #609 from xorinzor/master

Modified spritewidth/-height to framewidth/-height in me.animationsheet
Updated me.Font to work with me.Color

Updated me.Font to work with me.Color

only the tween at font_test example acts a bit weird
Update play.js