* Development 16 | Beta 0 | Development 2 | Experimental 0 *

* Added AndroidDisplayOpenGLES
* Added AndroidRendererOpenGLES
* Added the method load(String filePath) in AndroidAudio
* Added the method load(String filePath, boolean external) in
AndroidAudio
* Added the setting 'PauseSoundsOnPause' in AndroidSettings
* Added the variable 'gl10' in AndroidStore

* Changed getFile() in AndroidFileUtils, 'external' was geting the
directory the wrong way round

* Removed 'OpenGL' restrictions with AndroidAudio

* Fixed bug: Still calling create() in EngineLoop when Android surface
created after going away from the app and then going back has made itnow
even faster
* Fixed bug: AndroidActivityDisplayListenerInterface activityCreated()
was never called

* NOTE: Added Android audio loading of files from internal or external
storage