Condition-action controller seems effective for its simplicity. MCTS still a superior option in terms of everything but speed.
Automated running and testing of several variables. Fitness of ships now based on performance both as predator and prey vs a fixed basic ship, using the same controller as the tested ship.
Misspelled a class name!
Various little fixes. AsteroidManager is static and can't allow for parallel runs. FIX ASAP
Refactored Runner into a class hierarchy. Smarter automation with more robust handling of folders not being where they are expected.
Some fixes to the value function when speed is slow. Some better run info in param.txt. Minor optimisation. Better Runner class structuring.