Turning speed for GridNavigator can be set from within xml prefabs.
Added UnitActionStates for additional guard animations.
Merge branch 'master' into guard_behavior
In order to prevent the assassin from dashing past Guards, they will begin their special immediately if they see the Assassin dashing. There's a problem with switching from one animation to another though.
Merge branch 'master' into guard_behavior
Merge branch 'master' into guard_behavior

Conflicts:
	VajraFramework/ExampleGame/Code/ExampleGame/ComponentMapper/ComponentMapper.cpp
Prevents the Thief from landing in an illegal cell.
Merge pull request #121 from VajraFramework/guard_behavior

Guard behavior