- Added boilers "exploding" if water is intersted into a dry boiler above the superheated state (currently 300). This is not visually represented in the scene yet. It adds "EXPLODED" to the name and the scene stops ticking.
- Added parameters to scene constructor to set boiler settings (numTanks & type) when creating new scene.
- Fixed fuel slot drop target moving when page is scrolled, making dragging new fuel to it impossible unless at the top of the page.
- Fixed fuel log bar not being updated when switching between scenes.
- Fixed boiler producing steam only when below 100 degrees.