Puzzle - improved ovelaying of the pieces - larger connected component always on the back, smaller in the front, component that is moved in front of everything.
Add new - probably final - version of Newron logo in vector format.
Pexeso game update
- Changed shader on gameTile prefab to Transparent/Diffuse because of transparency.
- Added directional light to all scenes.
- Added bool variable "enableSounds" to main game script (can be changed in object inspector of object "Main") to enable/disable sounds and music.
Add platform dependency for Android.
Change swipe (with mouse drag) sensitivity.
Remove test quality setting.
Add new version of icons for Hanoi Towers. Remove non-used icon.
Fix potential null-pointer error in Hanoi Towers.
figure snap scene added
Merge branch 'develop' into feature/SocialGame

Conflicts:
	Assets/Minigames/SocialGame/Scripts/GestChecker.cs
Set avatar position according to player position.
create scenes for  all minigames in socialgames
Reapeat scene complete
Add swipe gesture to both directions.
Merge branch 'feature/SocialGame' of https://github.com/BrainProject/UnityTemp into feature/SocialGame
Add plane sprites.
Complete stepout scene
add prefabs for interakction
random generete scene interakction
Figure Scene complete
Complete cooperative
Unknown changes