Removed inaprovaline fixing Internal bleeding

Because Inaprovaline has never had any healing effects, and seems to
only artificially give the body oxygen, as a replacement for not being
able to breathe, or so it seems, since vox takes toxin damage from it
Merge remote-tracking branch 'zomgponies/master' into Combat-borgs
Nerfed combat borgs

Made the cell charge it costs to use the laser 500 instead of 100, since
it gave borgs WAAAY to many shots before they have to even consider
going back to charge
Fire delay also doubled, because we don't want them to waste everything
in two seconds, and it was way quick before, still considerabily fast,
though
Updating PR
Changeling deathgasp fix

Now it will look like you actually died from regenerative stasis
More PR fixes I guess
Make drone light into verb

Removes the penlight and builds a low power LED into the chassis.
Already tested to work locally, won't ghost a light.

Conflicts:
	code/modules/mob/living/silicon/robot/robot_modules.dm
Docking overrides now have a clear purpose

Originally the purpose of the docking override was to allow the shuttle
to move even if it couldn't undock properly (e.g. the doors were stuck
open), however it makes more sense just to have the shuttle take care of
that. This commit now makes the behaviour of the docking overrides line
up with it's new purpose.

Conflicts:
	code/game/machinery/embedded_controller/docking_program.dm
Shuttle console refactoring

Also adjusted the way undocking signals were used.

Conflicts:
	code/game/machinery/doors/airlock_control.dm
	code/game/machinery/embedded_controller/docking_program.dm
	code/modules/shuttles/shuttle.dm
Adjusts how undocking signals are used

Now both server and client will to undock concurrently. It looks much
more natural.

Conflicts:
	code/game/machinery/embedded_controller/docking_program.dm
	code/game/machinery/embedded_controller/simple_docking_controller.dm
Adds mining shuttle docking controllers

Conflicts:
	maps/tgstation2.dmm
Streamlined docking code

Server and client now have more consistent responsibilities.
Ferry shuttles will always be forced undocked when moved, even if moved
by admin magic.

Conflicts:
	code/game/machinery/embedded_controller/docking_program.dm
Adds engineering shuttle docking controllers

Also fixed bad req_access_txt. Was accidentally using req_access_txt
instead of req_one_access_txt. Fixed virology maint not having any
access codes set.

Conflicts:
	maps/tgstation2.dmm
Adds centcom and admin shuttle docking controllers

Conflicts:
	maps/tgstation2.dmm
Adds docking control to ERT shuttle

Also adjusts the location of the centcom shuttle docking controller.

Conflicts:
	code/modules/shuttles/shuttle.dm
	maps/tgstation2.dmm
Commenting out the other docking controllers until I get science setup correctly.
Rune drawing update
Fixes #5246
Fixes #5243

Conflicts:
	code/modules/mob/transform_procs.dm
Fixes #5245

Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm