Creates  the medieval content pack
Forgot to rename a file
Two things I forgot
Moved everything medieval

Every single thing
Small fixes
Moved content

Returned tonfas to vanilla and moved repeating crossbows into the mod
Moved the cudgel back to vanilla
Old weapons pack

Removed several guns from the core and put the in this mod.
Added some guns.

http://smf.cataclysmdda.com/index.php?topic=5240.0
Fix battery dies issue.

Will likely need testing. But epower_to_power can produce an output 1 on
an input of 0. Which will cause battery dies to fire on it.
Merge mideval content mod.

Conflicts:
	data/json/recipes/recipes.json
mon_fungaloid_dormant

monstergenerator.cpp will treat mon_fungaloid_dormant as mon_fungaloid

(for more compatibility with 0.8 stable or before)
Add mideval content pack to the default mod list.
Merge old weapon mod.

Conflicts:
	data/json/item_groups.json
	data/json/items/ammo.json
	data/json/items/ranged.json
	data/json/recipes/recipes.json
Fix some whitespace damage.
Merge pull request #6216 from Chase-san/battery-dies

Fix battery dies issue.
Fixes missing type entry in op_ammo.json file.

This was keeping the game from loading at all!
Merge pull request #6222 from Rivet-the-Zombie/emergency-modpack-fix

EMERGENCY FIX - Fixes missing type entry in op_ammo.json file.
Fixes the vehicle forge crash.
Erm, no hammer needed.
Added missing veggies.