This is the super/wonder/mega/meta knob as per the design doc but handling
is not implemented yet. We need to decide on a name. effect chain parameter
controls the effects in the chain's linked parameters.
On Feb 21, 2014 7:57 PM, "Daniel Schürmann" <notifications@github.com>
wrote:

> In src/effects/effectchainslot.cpp:
>
> > +    connect(m_pControlClear, SIGNAL(valueChanged(double)),
> > +            this, SLOT(slotControlClear(double)));
> > +
> > +    m_pControlNumEffects = new ControlObject(ConfigKey(m_group, "num_effects"));
> > +    m_pControlNumEffects->connectValueChangeRequest(
> > +        this, SLOT(slotControlNumEffects(double)), Qt::AutoConnection);
> > +
> > +    m_pControlChainEnabled = new ControlObject(ConfigKey(m_group, "enabled"));
> > +    m_pControlChainEnabled->connectValueChangeRequest(
> > +        this, SLOT(slotControlChainEnabled(double)), Qt::AutoConnection);
> > +
> > +    m_pControlChainMix = new ControlPotmeter(ConfigKey(m_group, "mix"), 0.0, 1.0);
> > +    connect(m_pControlChainMix, SIGNAL(valueChanged(double)),
> > +            this, SLOT(slotControlChainMix(double)));
> > +
> > +    m_pControlChainParameter = new ControlPotmeter(ConfigKey(m_group, "parameter"), 0.0, 1.0);
>
> Here is the most significant effect parameter mapped right? What about
> "intensity" or "level" or ...
>
> --
> Reply to this email directly or view it on GitHub<https://github.com/mixxxdj/mixxx/pull/180/files#r9968395>
> .
>