Removed old code
On screen best time
Better slimer
Connected the sliming particle system to player cannon script
Attempting to fix head issue
Fixed flyspawning so that they don't occur immidiately
Slimer can reaim when shooting and fly spins when hit
investigating surface hugging
Made hugging concave surfaces work nicely too
Updated player prefab so it casts reasonably long rays
Fixing colliders so worm can walk around
Level full counter clockwise lap completed
Changed controls so direction flipping is a button and does not rely on input axis which makes it work, but slimer looses its direction when flipping
Hack for getting sliming to work in two directions
Nicer velvet worm with more segments
Walking sound
Fly hit sound
Sliming sound
And the sound
Fly sound