Smooth Spinners: Makes the loading "spinner" animation smoother in non-holo apps

The loading "spinner" animation is quite jerky by default when the progress xml's from
drawable are called in applications that don't use the holo progress animation. The holo
"spinner" animation is already smooth by default. This makes every other "spinner"
animation smooth.

We've been changing this value in all ROM's we release, both AOSP and CM based ones
as well as stock ROM's, since it gives a more polished look to the entire system. In the past
3 years we've been using this small tweak we have not noticed anything that would
adversely affect battery life or system operations as a whole.

Change-Id: I4c333ecaee72844fb4d06a3cc6925b17e2208433
Signed-off-by: Sar Castillo <sar.castillo@gmail.com>
frameworks/base: remove some duplicate ringtones/notification sounds

PS2: Start mk file cleanup
PS3: Remove empty mk files
PS4: Remove more dupes and unused audio

Change-Id: I7a091218e41b3cf7eea9738d9ea569d9cb3ee91d
alarms: clean up duplicated sounds

another mess...

Alarm_Classic == Oxygen == Cesium
Promethium == Platinum
Argon == Fermium
Nobelium == Neon
Helium == Hassium
Plutonium == Krypton
Neptunium == Carbon

Change-Id: I29330a50a2538a5e3cf3af99d4f7bf1b17de7aca
fix build: add torch bool and disable lte support