Multiple Changes, one thing broken

- Radius Alpha Clipping is broken/ seems offset

+ Reordered Interface
+ removed Object Centre Mode
+ added dodgy local rotation as secondary rotation. Not great, it still
doesn't stick to the pivot as I would expect it to but still seems
useful
+ added a "Debug Pattern" mode
+ added "Slide UVs" to slide the finished result including clipping
around the cylinder. Seems wobbly but ok for now
+ reversed uv scaling. Bigger values now bigger patterns
+ added a reverse base orientation transform helper which will flip
cylinder along local z around its base