Core/Spells: SMSG_SUPERCEDED_SPELL is now sent by an unique function.
Compile fix for previous commit. vim edition over ssh is a bad idea.
Core/Spells: Fix Quest "The Emissary"
Core/Spells: "Black Magic" can no longer remove after dead
Scripts/AhnKahet: Elder Nadox
* replaced egg core script with db content
* removed useless spellscript for Guardian Aura
* fixed Swarm aura
* Patch 3.3.2 (2010-01-02): Elder Nadox now only gets one Ahn'Kahar Guardian during the encounter.

Closes #12506
Scripts/HoR: fixed possible exploit with taunt during escape event
Scripts/MagistersTerrace: reworked Selin Fireheart
* removed ancient code
* converted to EventMap
* removed illogical method in instance script
Core/Creature: Minigob Manabonk

Closes #11097

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Core/Maps: Fixed crash caused by using invalid coordinates

Closes #12532
Scripts/EasternKingdoms: Burn with fire (hihi)
Core/SA: Fix some issues as analyzed by coverity and iron code style out a bit.
Core/NPCs: In a formation, properly set walking/running mode

Closes #10539

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Scripts/ICC: Added Orange/Green Blight Residue

Closes #5920
Closes #12464 (PR)

Signed-off-by: DDuarte <dnpd.dd@gmail.com>
Core/GridNotifiers: Fixed a warning from Coverity
Scripts/ICC: Fix non-pch build