map:erase() is safe for item.second == FontAtlas*
Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness
remove node reuse in renderTextureSave
Merge pull request #4894 from dabingnn/develop_renderTextureSaveBug

remove node reuse in renderTextureSave
[develop] Updates JS-test submodule
fixed ActionNode memoryleak.
Merge branch 'develop' into #3585
Updates JS-test submodule after merging.
Merge pull request #4896 from dumganhar/develop

[develop] Updates JS-test submodule
Merge pull request #4897 from chengstory/#3585

fixed actionNode Memory Leak.
Merge pull request #4884 from daltomi/debug

Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
Update AUTHORS [ci skip]
Fix:Resolve the error that CocoStudioSceneTest load resource in android
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developNewUI