fixes #2340, patch by itms

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14484 3db68df2-c116-0410-a063-a993310a9797
Some more tweaks for the Seleucids.

Updated portraits.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14485 3db68df2-c116-0410-a063-a993310a9797
New Carthaginian wonder commit

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14486 3db68df2-c116-0410-a063-a993310a9797
add missing rallypoint to garrisonholder wonders

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14487 3db68df2-c116-0410-a063-a993310a9797
fix units fleeing too far

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14488 3db68df2-c116-0410-a063-a993310a9797
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14489 3db68df2-c116-0410-a063-a993310a9797
prevent traders to cycle between two adjacent markets

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14490 3db68df2-c116-0410-a063-a993310a9797
Removed the Cavalry Stables from the Seleucids. Their training buildings started to get unwieldy compared to other civs.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14491 3db68df2-c116-0410-a063-a993310a9797
Fix template typos and inconsistaint whitespace.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14492 3db68df2-c116-0410-a063-a993310a9797
Use pointers instead of copying sprites in the GUI. Fixes #1984. Patch by jP_wanN.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14493 3db68df2-c116-0410-a063-a993310a9797
fix units attacking harmless gaia buildings

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14494 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'