Begging of the of the overhaul of this project
Adding basics for game class
Add VBO and shaders
Add obj loading and attaching to game object
Pass though shader attached to a test object. (Still having troubles rendering)
Objects now draw to the screen. It's going to be a long night...
Scene graph added.
Set a update cap so it doesn't refresh a billion times a second
Start to add asset loading from text file
Loading assets from a asset file, and drawing in game (in a temporary way)
Added basic lighting
Background and player models loading
Added texture class
Textures loading onto models, Bug causing the models with textures to be invisible though, looking into it.
Partial fix to the texture issue. they are no longer invisible but they equate to being empty so fixing that now.
Still trying to get textures to work
Textures working
Textures loading from asset file and lighting turned back on