Enemy spawn randomized speed

Preparation for creating multiple enemies
Multiple enemies with garbage collection!

This took a bit of thinking and still has room for improvement.
Basic collision detection

Player gets moved back to the start if they collide with a bug.
Whitespace tightspace

Decreased the bounding box sizes to improve playability
Initial work for extra functions

Pausing the game and resetting it.
Basic scoring system

You earn 100 points every time you reach the top of the playing field
Buggy reset beginnings

Reset function can't be called properly, but still.
Fixed the collision bug

You can now only collide on your row. Still need to work on resets.
Resets now work

The game resets if you collide with something or press the "reset"
button.