Added test to compare incoming packet id's to see if they matches what is inside the packet class
Fixed wrong polarity on "Can't keep up! xxx behind!", they now show as 124 instead of -124
Added warning if the server is unable to process a inventory interaction, this will be unneeded when the server supports all interactions
Organized Imports
All blocks that you break in 1 hit are non-solid, fixes "TODO make it able to fall through torches etc."