1D working rudimentary
switched H,E-Calculation -> Now Sine not 'jagged' anymore
periodic y working
Better Spawnfunction to not let it scale with DeltaT
Better S calc and H output-scaling
added operator/*+-= (double)
circular wave spawn
Notes and Animations
Octree Animation-Output and Documentation
Several new setups, especially slanted wave implemented
verhinderte Totalreflexion und evaneszente Felder :3