Added an area to print messages. I've been using it for send/return messages, attack log and debugging.
Got capturing working. Seems to work fine, but I tied it to the "C" key, and did not link it to preexisting code, so your pokeball inventory does not reduce.
Also changed pokemon instance creation to include a variable that determines if a pokemon is the players or not (did this because wild pokemon were attacking each other if they got too close).
Added catch rate calculation to capture method. Need to tie into DB with ailment modifiers, ball modifiers, pokemon capture rates.
Started a pokecenter. Hit "H" to heal. Need to tie this to some in game object!
Fixed bug where you'd keep getting more pokemon/items every time you quit and started the game via the menu.
Conflict Resolve