Stop hanging out in the background, this toast is important
Add basic Moga support to the input configuration menus
Catch OutOfMemory errors and simply trash the Drawable
Attempt to scale the image a little further before giving up
Attempt to support configurable L and R buttons by touches
Verify a player is assigned to the key before checking L / R
Prevent displaying the unformatted player identifier in UI
Make sure the visual buttons are available to "press" them
Add configuration for default emulator image (GS, AR, etc)

This is a future-proof addition to support possible integration of disk
swapping with a cheat engine such as GameShark or Action Replay, which
require loading a disk during games.
Fix a minor issue with merged comments being misplaced
Attempt to force the UI to focus on game list for navigation
Check for custom layout before L / R, Add players to Moga
Let standard controllers handle Moga L2 / R2 when custom
Merge pull request #159 from NoblesseOblige/master

Moga updates, Memory handling, UI issues, Config