Add voxel-measure tape measure item + Update voxel-console, voxel-keys

deathcap/voxel-console@4d481db9ae1808bf2fcb194281aa49ec23a74fcf 0.2.0
deathcap/voxel-console@8e72ffba26253a679b266ed1f8251d55b9ba8a04 Update to console-widget ^0.2.0 (adds implicit show + fading out) and voxel-modal ^0.2.2
deathcap/voxel-keys@994ee22c687490b4786a93e2a6419185caf6e3cd 0.3.0
deathcap/voxel-keys@c4b3a371925df40a65a82c29c3ebd8eb627837a2 Call preventDefault on contextmenu DOM event to allow right-click
deathcap/voxel-keys@d8f7440ec7d429f667cb3e9e7714665b178d1062 Rename alwaysPreventDefault option to preventDefaultKeys
deathcap/voxel-keys@a10de83ff84acc869d0ab4dcdc1db3880001d608 Check for game-shell first
deathcap/voxel-measure@a77b8cf6f153d50526f1b5a0ff84fcb59c3daebc 0.1.0
deathcap/voxel-measure@420cec79d7099612d9570a076fb94db6aed9decf Add documentation
deathcap/voxel-measure@85c440c429921dae959d20f78c57687baf75a2a1 Add display name
deathcap/voxel-measure@d9f85a952f7cc1c8c508c08aa2d7129f6fefeae9 Add crafting recipe (two sticks, for now)
deathcap/voxel-measure@80a9d6c8491b2005c7469cc053c06b52453d03fe Remove rounding from voxel positions (since already whole integers)
deathcap/voxel-measure@7d984106a98a21312c41f525cbaea8e7fb87a2ce Measure from clicked voxel instead of player position
deathcap/voxel-measure@bf873768e2497f331f6505614b58bdb80ad751b5 Round to 1 decimal point for display
deathcap/voxel-measure@ad44eed01142a188e02883eb29d0f04c840eec17 Factor out strCoords()
deathcap/voxel-measure@b059a0112747cef2e61e042c358c9bde7dd61087 Add tape measure

Commit message generated by https://github.com/deathcap/lmno-cl
Change point-of-view key to F5 (was 'R')
Update voxel-engine, voxel-land - use gl-matrix vec3 instead of three.js

deathcap/voxel-engine@66651c6f7fecf4e7e696aab36c7e33ea4733553b Use gl-matrix vec3 instead of three.js Vector3 for physical - Update voxel-control, voxel-physical
deathcap/voxel-land@2e18e31131e5cd5e28af67ba2f01e3f787684776 Set stone display name to 'Smooth Stone' to better differentiate from Cobblestone
deathcap/voxel-land@3debda5fdb921e29d56bdb0843c32cd761317068 Remove clientOnly for now

Commit message generated by https://github.com/deathcap/lmno-cl
Remove uglify
Remove server for now (single-player only) - Update voxel-engine, remove voxel-fuel

Mainly to ease testing and porting, may re-add later. Plugins are now
loaded in voxel-engine itself, instead of the voxel-fuel wrapper (which
used to create two voxel-engine instances, for client and server). More
work is needed to get only server-only code loading in the server instance.

deathcap/voxel-engine@e4c579b8cf030d73323859fda0004c78c056ab05 Load materials from voxel-registry, if available, after loading plugins
deathcap/voxel-engine@9f85be8f5aca3c1ee871b9f042cb80cb37c123f7 Support voxel-engine 'plugin' for top-level options
deathcap/voxel-engine@fcdb36f85ef99c62dd8984e2407aaaad77732ce1 Add voxel-plugins support

Commit message generated by https://github.com/deathcap/lmno-cl
Merge branch 'master' into ndarray

Conflicts:
	package.json
Disable voxel-reach and dependants, require interact