Set texture base and max level for constant textures.
Alternative HP tex storage specification code.
Include <iterator> to compile on MSVC2010.
added small repro case that might fail on HD 4000
added taint-baselevel and a GLSL130 pipeline
Make compileable on Visual Studio 2010.
Fix wrong shadername.
Added GL version check, allowing the HPMC to choose functionality based
on version.
hp reduction uses texelfetch if GL version is 3.0 or higher.
Added use of EXT_framebuffer_object only when target is less than GL 3.0
Added support for KHR debug output if DEBUG is set.
Sprinkled tex and fbo setup with checkgl and added 3.0-and-up code path
that doesn't use EXT_framebuffer_object
Removed all the numerous checkgl's in texfbosetup.
Added 3.0 code that uses texelfetch for HP traversal.
merged in changes from iss9 and removed HD4000 repro case
Fixed CMakeLists.txt to use source groups for hpmc lib.
Added functionality that let the developer cap the GL version used when
creating the constant object.
added bits and pieces needed for rview, added API entry points for binary fields
Added support for binary fields. Seems to work.
updated gitignore