Added smooth follow script for the camera
removed old camera code from movement
made a prefab out of the player and added the new camera script there
fixed local co-op view port issues
four wheels and a base

not a cart yet, still learning blender. Here's my first commit.
full base an axle

no chasis sculpting, canopy or seats yet.
added start of cart obj

exported cart work in progress to test obj file and my abilities to use
git. Please check file for suitability for project and remark on any
changes in settings or procedure needed.
updated level 1 with new camera script and prefabs
Merge pull request #34 from Vaakapallo/rebase

Better camera and player prefab
remove .blend files from here to asset repo

delete .blend files from here, move them into asset repo
Merge pull request #35 from aaronscientiae/master

added .obj and .mtl files
mergin

BAD GOLF 2!
Merge pull request #37 from Double-Fine-Game-Club/toMerge

net code added
Add testing cart with materials.
Merge pull request #38 from ChrAfonso/master

Add testing cart with materials.
ignore build data
add exe files to gitignore
Add WIP Brad head model (scrap textures, glasses need bows)
Just for fun, added RigidBody and Collider to Brad head. Also cleaned up some leftover object references in testlevel
add player spawning at the ball