AimedTurret bullets can no longer hit their firer however they can still hit other things that are not their target
added gizmo draw to AimedTurrets to visualise their detection radius
the Player can now stand on enemies
layed down the foundation for the passive abilities. Added some basic stat passives to the Buff abilities. Passives can be assigned and removed and display properly
added the passive for ClusterShower. Adds a new component to the player to create new on hit by enemy effects