Core/DataStores: Updated Map.dbc struct
Core/DataStores: Fixed Naming
Core/DataStores: Fixed build after rename
Core/DataStores: Updated Achievement.dbc struct
Core/DataStores: Updated Achievement_Category.dbc struct
Core/DataStores: Updated AreaGroup.dbc and removed AreaPOI.dbc (Moved to db2 + wasn't used in core at all?)
Core/DataStores: Updated AreaTrigger.dbc struct
Core/DataStores: Updated ArmorLocation.dbc, AuctionHouse.dbc, BankBagSlotPrices.dbc, BannedAddOns.dbc, BarberShopStyle.dbc structs
Core/Extractors: Add missing WorldSafeLocs.dbc
Core/DataStores: Fixed name consistency and improved coords handling
Core/DataStores: Updated BattlemasterList.dbc, CharStartOutfit.dbc, CharTitle.dbc structs
Core/DataStores: Updated ChatChannels.dbc, ChrClasses.dbc, ChrRaces.dbc structs
Core/DataStores: Updated ChrClassesXPowerTypes.dbc, CinematicSequences.dbc, CreatureDisplayInfo.dbc, CreatureDisplayInfoExtra.dbc structs
Core/Zmq: Added 50ms wait in the Run() loop to get rid of excessive cpu usage

(cherry picked from commit cbb6ca03399b6288ddda3d37bb42558af8103649)
(cherry picked from commit 34553afa955ea700832e9f3d72c81efb79ab9d09)
Core/DataStores: Updated CreatureFamily.dbc, CreatureModelData.dbc, CreatureSpellData.dbc, CreatureType.dbc, CurrencyTypes.dbc, DestructibleModelData.dbc structs
Core/ObjectMgr: Fixed function const qualifier
Tools/ConnectionPatcher: add documentation on what is patched
Tools/ConnectionPatcher: fix: don't try setting permissions for non-existing file when patching module
Tools/ConnectionPatcher: fix: use patterns for mac on mac
Tools/ConnectionPatcher: allow to find pattern multiple times