Hello world socket implementation on front and backend
Somewhat more working socket, brodcasts match to all connected users when one is submited
Working connection with match removing, editing, and deleting. Does not update indiv. team view or indiv. match view. Might be slow at scale
only fetches game and matches once on first page load, rewrite indiv. team and match to work with socket, removed option to see specific game by id for now
Made connection indicator work and be more accurate
Removed debuging logs
Fixed accidental change breaking connection
Navbar restyling, match and teams restyling, game change socket, ready to merge
removed option to change game name because it will break backend
minor style changes
made teams view more like others
Made buttons small to fit on smaller screen better
Merge pull request #7 from ironmig/socket-dev

Socket dev merge: implemented websocket with sock-io in backend and frontend, game will be edited, matches will be edited, added, and removed in real time on all connected user's clients. Could be improved in implementation to scale more. Remeved ability to work with multiple games until a branch with a full implementation is ready.