Basic design elements
Added Joel's base classes.
Merge branch 'master' into design
Skeletons for some of the basic classes we need.
Deleting unneeded classes (now defined in creature.phenotype
removing junk.
More Skeletons
reorganization.
Some statistics related fields. Also tracking number of blocks in
ExtendedCreature.
Merge branch 'design' into GUI

Conflicts:
	Evolvers/src/test/Test.java -- deleted.
Moved GUI code to creature.tcw.GUI