Fix MSVC build
Fix write and read S32 vectors
Add third person view
Add player:set_eye_offset() by @MirceaKitsune and clean up
Use integers instead of float values
Reorder initialization of member variables to make GCC happy
Add checks for nil in minetest.after
Fix problem with newer MinGW runtimes
Fix all warnings reported by clang
Use binary operators rather than "Python modulo" in decoding block positions
Use bit shifts rather than multiplication in block position encoding
Fix invalid liquid lighting.
Add redis database backend
Remove liquid_finite and weather
Fix warnings
Add support for threadnames on BSD, Windows (MSVC-only), and OSX
jthread remove locks that aren't absolutely required
add c++11 atomic support (optional)
Use narrow_to_wide in gettext instead of os dependent conversion fct
Bunch of small fixes (coding style, very unlikely errors, warning messages)
Replace deathscreen by formspec variant