GHContextMenuActionType (Pan / Tap)

First of all, thanks for the share - great tool!  I added a small tweak that I was wanting, and so thought I'd share.  Just adds the ability to choose how the menu item can be chosen.

GHContextMenuActionType Options
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GHContextMenuActionTypePan : this is the default (current) behavior ( pan to select a menu item )
GHContextMenuActionTypeTap : allows the menu to be shown after the long press is triggered, but then the user can stop pressing and just "tap" the menu item.  


Known Issue:
This doesn't do the same animation we see with the default "pan" behavior ( out of laziness honestly ).