Temporary fix for falling-through-world bug.
Fixed disposing images.
Changed FPS counter back to the graphics.getFramesPerSecond() one.
Scrolling changed, and debug text only visible in desktop version.
World scrolling added.
Fixing lighting a bit. (Still buggy around loop-borders)
Fixed terrain wrong-position-rendering bug.
World looping properly done. NOTE: Still freezes randomly.
Removed an unused debugging println.
Cleaning up unused debug stuff.
Reduced lag (Smaller worlds & less entities) and added npc spawning.