blockBinding (let) support
Export the Gamepad api, too
letification, some caching
Refactored modules
Redid build stuff, external dependencies, and such
Consistifying on heavy fat arrows
WIP docs for gamepad.js
Indentation tweaks
Updating build files
Upgrading to 0.0.4
More Mouse methods, different isUp/isDown, and new isHeld utility
Sandbox stuff
Moved domStream to shared utils
Initial keyboard event stuff
More keyboard event awesome
Nicer (?) Keyboard.held()
No longer treating plain event streams as part of API
Reorganizing modules again
Examples and more details in README.md
Forgot to useOffset