Window-based observation tasks now report to mission control
Mission control budgeting revamp
Adds a new globals file to put global information, to assist struct flattening for better serialization
Quick rename to avoid keyword
Converting util globals to globalvars config dict.  Also adds save/load ability
Adds a few more util->gv transitions, toggled off util stuff to see what breaks
Entire scenario object should be pickleable now.  Just need a menu for load/save functionality
Pickling universe now pickles entire game state
Adds autoload functionality
Autosave file for instant in-game action