New Gitignore. And working 3rd Person Character
Finished implementing the two unity sample player characters.
Merge branch 'master' into Player_Characters_To_Merge

Conflicts:
	Assembly-CSharp-firstpass-vs.csproj
	Assembly-CSharp-firstpass.csproj
	Assembly-CSharp-vs.csproj
	Assembly-CSharp.csproj
	Assembly-UnityScript-firstpass-vs.unityproj
	Assembly-UnityScript-firstpass.unityproj
	Assembly-UnityScript-vs.unityproj
	Assembly-UnityScript.unityproj
	Assets/MainScene II.unity
	Assets/Standard Assets/Materials/iceMaterial.mat
	Library/CurrentMaximizeLayout.dwlt
	Library/InspectorExpandedItems.asset
	Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll
	Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll.mdb
	Library/ScriptAssemblies/Assembly-CSharp.dll
	Library/ScriptAssemblies/Assembly-CSharp.dll.mdb
	Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
	Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll.mdb
	Library/ScriptAssemblies/Assembly-UnityScript.dll
	Library/ScriptAssemblies/Assembly-UnityScript.dll.mdb
	Library/assetDatabase3
	Library/guidmapper
	Library/shadercompiler-1.log
	Library/shadercompiler-2.log
	ProjectSettings/QualitySettings.asset
Merging + Random shit