Accomodate Android 4.0.3
Avoid waiting for inline styles to be loaded

Not all styles have a file we need to wait to be loaded and doing so
will result in a dead lock in the draw cycle.
Use relative module identifiers

To open doors for Node.js interoperability
Correctly merge attributes without leading whitespace
Merge pull request #1455 from aadsm/fix-attributes-merge

Correctly merge attributes without leading whitespace
Merge pull request #1456 from montagejs/android

Accomodate Android 4.0.3
 Dispatch action after value(checked) is changed
Merge pull request #1457 from francoisfrisch/checkbox-action

 Dispatch action after value(checked) is changed
Merge pull request #1454 from montagejs/relatives

Use relative module identifiers
Merge pull request #1453 from aadsm/fix-loading-styles

Avoid waiting for inline styles to be loaded
Add android browser detection
Pressing space should set currently focused input to checked.
Merge pull request #1458 from NV/radio-button-spacebar

Pressing spacebar should set currently focused input to checked
Create elementAttributeValues for textContent

This avoids a problem when no attributes triggered the creation of
`_elementAttributeValues` and this setting of textContent assumed that
the object was in place.
Avoid mouse event emulation bug

In Android browser, the emulated mouse events that come after the touch
do not always use the same target as the original touch events…
It looks like the target is recalculated at dispatch time, so if the
target of the touch event is moved out of the way by the time the mouse
event fires then it's target is wrong. 

This avoids the problem by only listening to one or the other on that
browser.
Ignore other touch events when using a mouse.
Merge pull request #1460 from mczepiel/component-attributeless-textContent

Create elementAttributeValues for textContent
Merge pull request #1459 from francoisfrisch/android-mouse

Android mouse
Don't stop drawing repetition if it started.

When the content of the repetition was changed in willDraw, it could get
into a state where it would abort in draw but its iterations that were
ready before the draw cycle drew anyway.
This fixes it by completion the draw while avoiding the newly created
iterations that are not yet ready.
Merge pull request #1461 from francoisfrisch/repetition-draw

Don't stop drawing repetition if it started.