Updated GCM references to ISO
VideoCommon: loop bug in ShaderGenCommon.h debug
VideoConfigDiag: Updated video resolution description

Changed description to recommend selecting "auto"
D3D: Vertex and index data in one buffer
D3D: Using start index and base vertex instead of buffer offsets
D3D: Use two buffers for VertexManager
D3D: RestoreState no longer resets PS resources
Make expansion interface interrupt updates thread-safe (fixes loss of audio in Super Mario Sunshine on lower-end systems.)
OGL: fix interpolation of PP shaders
DolphinWX: Remove unused variable.
DolphinWX: Fix -Wsign-compare warnings.
Rename unittest targets to Test_*

CMake 3.0 prints out a warning when adding any target whose name contains
a slash. This commit fixes the warnings by using an underscore instead.
Run 'cmake --help-policy CMP0037' for more details.
Remove dumb getPointers that actually want the whole memory block.

The whole memory block is accessable globally anyway. Much
cleaner!
And clean up this GetPointer() while I'm here.

It will probally be replaced later.
Fix build failing with PCH disabled.
Merge pull request #1438 from rohit-n/fix-pch

Fix build failing with PCH disabled.
Merge pull request #1414 from kayru/d3d_optimization

D3D: Couple of small optimizations
Merge pull request #1420 from jcowgill/fix-cmake-test-names

Rename unittest targets to Tests_*
Merge pull request #1433 from rohit-n/fix-warnings

DolphinWX: Fix a few warnings.
Merge pull request #1386 from booto/small-loop-fix

VideoCommon: loop bug in ShaderGenCommon.h debug