Moving objects and detecting that object should be sliced
Added gitignore back
Now we have reference circular reference from vertex to edge
In process of rewriting spliting objects
In process of rewrite
Tmp commit
Tmp commit
Basic custom area implemenctation

Dodane przestrzenie gracza z działającymi przyciskami 'take seat' i
'stand up'. Dadane tymczasowe tekstury.
tmp
tmp2
Visible meta objects and force text assets serialization.
Displaying score and reset button implemented
Reset fixed
Clear repo from unwanted files
Updated gitignore
Updated gitignore + one file
Moved Touchscript to Libs folder
Moved Touchscript to Libs folder
Added CSG library
Moved scenes to scene folder