Remove the files generated by ndk-build.
Update the android project configuration.
add explosionPool
Merge pull request #18 from natural-law/master

Update the android project.
Ignore files generated by Xcode.
Add MeshCache to cache the mesh objects.
enemy shoots now, but bullet looks crap
Merge branch 'master' of https://github.com/Wu-Hao/Moon3D
fix conflict
add explosion pool
Merge pull request #19 from Ryeeeeee/master

add explosionPool
changed enemy bullet effects
Merge branch 'master' of https://github.com/Wu-Hao/Moon3D
Merge branch 'master' of https://github.com/Wu-Hao/Moon3D
add Loading Scene
Merge branch 'master' of github.com:Wu-Hao/Moon3D

Merge with LoadingScene
made enemy bullet prettier
value adjustments
Merge pull request #20 from natural-law/master

Add MeshCache to cache the mesh objects.
Solve the problem when game go to background/foreground on android.