add target to run CheckXSTR

git-svn-id: svn://svn.icculus.org/fs2open@10670 387891d4-d844-0410-90c0-e4c51a9137d3
German translation, courtesy of m!m

git-svn-id: svn://svn.icculus.org/fs2open@10671 387891d4-d844-0410-90c0-e4c51a9137d3
do the bytes thing for now, since the other patch isn't added yet

git-svn-id: svn://svn.icculus.org/fs2open@10672 387891d4-d844-0410-90c0-e4c51a9137d3
human-readable byte count, courtesy of m!m

git-svn-id: svn://svn.icculus.org/fs2open@10673 387891d4-d844-0410-90c0-e4c51a9137d3
human-readable byte count, courtesy of m!m

git-svn-id: svn://svn.icculus.org/fs2open@10674 387891d4-d844-0410-90c0-e4c51a9137d3
reference selected mods by their path, not their name, because we can have duplicate node names

git-svn-id: svn://svn.icculus.org/fs2open@10675 387891d4-d844-0410-90c0-e4c51a9137d3
properly check for Basic Installation mods

git-svn-id: svn://svn.icculus.org/fs2open@10676 387891d4-d844-0410-90c0-e4c51a9137d3
additional help text on suggestion of MjnMixael

git-svn-id: svn://svn.icculus.org/fs2open@10677 387891d4-d844-0410-90c0-e4c51a9137d3
bump version

git-svn-id: svn://svn.icculus.org/fs2open@10678 387891d4-d844-0410-90c0-e4c51a9137d3
don't mess with the buffer if we haven't read anything yet
(this bug was here all along, but only manifests for 7z files smaller than the buffer size!)

git-svn-id: svn://svn.icculus.org/fs2open@10679 387891d4-d844-0410-90c0-e4c51a9137d3
More explicit path setup for BSD cron environment.

git-svn-id: svn://svn.icculus.org/fs2open@10680 387891d4-d844-0410-90c0-e4c51a9137d3
Preliminary MSVC 201x support for the nightly/release build system.

git-svn-id: svn://svn.icculus.org/fs2open@10681 387891d4-d844-0410-90c0-e4c51a9137d3
additional help text on suggestion of MjnMixael - German version

git-svn-id: svn://svn.icculus.org/fs2open@10682 387891d4-d844-0410-90c0-e4c51a9137d3
fix some things FindBugs complained about

git-svn-id: svn://svn.icculus.org/fs2open@10683 387891d4-d844-0410-90c0-e4c51a9137d3
this fixes the Ogg Cutscenes mod not being recognized as installed

git-svn-id: svn://svn.icculus.org/fs2open@10684 387891d4-d844-0410-90c0-e4c51a9137d3
cross-platform OpenAL loading

git-svn-id: svn://svn.icculus.org/fs2open@10685 387891d4-d844-0410-90c0-e4c51a9137d3
extra logging

git-svn-id: svn://svn.icculus.org/fs2open@10686 387891d4-d844-0410-90c0-e4c51a9137d3
bump version

git-svn-id: svn://svn.icculus.org/fs2open@10687 387891d4-d844-0410-90c0-e4c51a9137d3
make the formatting a wee bit cleaner

git-svn-id: svn://svn.icculus.org/fs2open@10688 387891d4-d844-0410-90c0-e4c51a9137d3
Fix assertion when entering barracks in debug

Assert that there's one more line free, not number-of-ships lines

git-svn-id: svn://svn.icculus.org/fs2open@10689 387891d4-d844-0410-90c0-e4c51a9137d3