Fixes for 3+ Players

No longer tries to send messages to eliminated players when it
shouldn't.  Displays whose turn it is in common knowledge UI.  Tells you
who the attacker is targeting.
Connection order no longer matters

Clients will keep trying until they can connect
Deleting a bunch of old garbage files

Also corrected name of License
Updating README - included required software
Clients no longer need to know connection port

Also got current player to display and players can join in any order.
Server still needs to know how many to expect.
Merge pull request #1 from JCake/master

update