Ooops, forgot a suffix.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@100 a31d4220-a93d-0410-bf67-fe4944624d44
MinGW compatibility.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@101 a31d4220-a93d-0410-bf67-fe4944624d44
Compatible with MinGW now.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@102 a31d4220-a93d-0410-bf67-fe4944624d44
Can now build the SDL port for Windows with PLATFORM=win or cross compile it with PLATFORM=win-cross.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@103 a31d4220-a93d-0410-bf67-fe4944624d44
Fixed clean.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@104 a31d4220-a93d-0410-bf67-fe4944624d44
HQ3x and 4x is now integrated into SDL, and has a C port. However 3x crashes.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@105 a31d4220-a93d-0410-bf67-fe4944624d44
Fixed HQ3x and 16 bit under SDL.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@106 a31d4220-a93d-0410-bf67-fe4944624d44
HQXx now all working nicely in SDL. Can use assembly optimized in SDL port if compiled with USEASM=yes.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@107 a31d4220-a93d-0410-bf67-fe4944624d44
Fixed up the simple filters. Since filters over 2x are now first class citizens, Simple2x and 3x added. Filtering stuff cleaned up slightly.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@108 a31d4220-a93d-0410-bf67-fe4944624d44
Adding Jonas Quinn.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@109 a31d4220-a93d-0410-bf67-fe4944624d44
Updated about box with team info

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@110 a31d4220-a93d-0410-bf67-fe4944624d44
Whitespace trim, and SVN property set.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@111 a31d4220-a93d-0410-bf67-fe4944624d44
Added project files for Visual Studio 2008 ("Orcas")

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@113 a31d4220-a93d-0410-bf67-fe4944624d44
Added very prelim. support for OpenGL in SDL port

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@114 a31d4220-a93d-0410-bf67-fe4944624d44
Updated makefile to include OpenGL for Linux/whatever

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@115 a31d4220-a93d-0410-bf67-fe4944624d44
Fixed up OpenGL under Linux based on OmegaX's suggestion of -lGL, since I have very little Linux programming experience.

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@116 a31d4220-a93d-0410-bf67-fe4944624d44
Updated "Help" menu URL links in Windows port
Added menu item in "Help" menu for upcoming CHM docs

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@117 a31d4220-a93d-0410-bf67-fe4944624d44
fixed VSync & TripleBuffering behaviour
workaround: VSync will be disabled when the menu is opened in full screen mode
dynamic size for text messages
image will not be rendered to backbuffer but to textured triangle strip
fullScreenStretch will be applied immediately
bBilinear filter was not applied at initialization
minor fixes

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@118 a31d4220-a93d-0410-bf67-fe4944624d44
fixed input config dialog

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@119 a31d4220-a93d-0410-bf67-fe4944624d44
Vista icon will be used

git-svn-id: svn://svn.code.sf.net/p/vbam/code/trunk@120 a31d4220-a93d-0410-bf67-fe4944624d44